Today, my day consisted mostly of waiting around for renders to happen, so I played in ZBrush again. I wasn't feeling very artistic, so I thought I'd do something rather more utilitarian. I made an M4 clone for Dusk. The work went more smoothly than I'd anticipated, and I got it all done in a few hours.
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Can you tell who is the REAL Michael 4? LOL
To test its suitability for my purposes, I decided to try and convert the boar character I'm currently working on. Here he is fresh from the Transfer Utility.
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Clearly, he needs some clean up, but it was a solid starting point.
With the M4 clone shape still in play, I was able to project my original polypaint on M4 straight onto Dusk. After that was done, I removed the M4 clone shape, did any final touch ups to the shape and added some hooved legs (the M4 character uses the Creature Creator conforming legs).
Here's a quick and dirty render in Studio of the shape and diffuse textures applied.
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Still need to paint hooves onto the texture and convert the bump/specular maps, but all-in-all, I think it was a successful experiment, and I'm hoping to be able to support a wider range of figures more easily in the future. Just need to hack myself the time to create a clone army. ;-)