Hmm... did you get the later version of the free LAMH player (or do you have the full version?). Is this 3D or Iray? I've only used DS 4.9 so far with LAMH at all for what that's worth... I do have the latest version of LAMH installed. I've had that "look" happen when I've run an iray render and forgot to assign the right value to the hair density before making the OBJ. Def odd for sure!
Is this the workflow you've been using?
Free Player.
1. Select HW Cat in Scene.
2. Bring up the free player window (top menu Window-> Panes-> Look at My Hair)
3. Hit the button “Attach Preset” (then scroll to where you saved the presets- I put them in Documents/Daz 3D/lookatmyhairAM/presets - I am on Mac)
4. Wait wait wait….
5. Once the guide hairs are generated, then assign a numeric value to number of hairs under “Hair Quantity”. Saiyaness suggests 1,200,000 for the Cat and I’ve been using 400,000 for the kitten to good effect. I didn’t change any of the other LAMH settings.
6. If using 3DL then one can play with the MAT if desired (select the 4 "HiveWireHouseCat_Grp_0_RMan_01 - FurTail, ClawsBack, FurEars and Furbody that show up in the "HiveWireHouseCat LAMH Group" - those are the green guide hairs you see in preview mode) under Scene and in the Surfaces Tab to modify the MAT) (I haven’t done any 3DL renders with it but that is how that works it seems)
7. If wanting to use Iray , next click the button “to OBJ”.
Wait a LONG time and follow/click the dialog boxes that appear.
Then once that is generated select the now available object, HiveWireHouseCat_Grp_0 under Scene (will be in the HiveWireHouseCat LAMH Group) and Surfaces tab and then apply the Iray Uber Base Shader. Then modify that shader with Saiyaness’s suggested settings. Different lights and coats will need adjustment from those settings but they are a very good place to start.
Then render!
Anyway just some thoughts on it?