You know I've heard that too, but in my experience I often haven't found it to be true. Or rather I find it depends on how you want things to drape. I've tried meshes I've created both as quads and triangles (MD makes it mostly easy to switch between the two) and I often didn't like how triangulated meshes behaved. Although part of that is because I've found that it's much easier to adjust and clean up the meshes in Poser if they are quads, and I haven't found that I get enough benefit from triangular meshes to make it worth it.Triangulated meshes are supposed to drape better Ram. There was a long discussion on this a few years back on the old Daz forums.