I was impressed by Metahumans as well, but they appear to be too heavy comparing to models we use in Poser/DS, and the processing power required to animate them is not for everyone. They are also not meant for the same kind of usage we have in this market. In a similar manner, the other day we were discussing at internal beta at Rendo that the minimum hardware requirements to run the new Unreal 5 engine is beyond the reach for most people, to include myself. My processor and RAM are WAY below their required specs. How many of us have 12 cores CPU and 64GB RAM? If that's what it takes, then I doubt it would compete in the same market.
The things you export are very small and smaller than DS or Poser assets .. they works now in Maya and Blender already , I have couple of assets exported for comparison , they have 10 levels of quality ..so you can use whatever is good for your PC power or tablet .
The requirements for Unreal has nothing to do with the exported characters .. they are lower than any Poser asset character and are available outside of Unreal engine.
All game makers I was working with complains about the sizes of of our community characters and clothing assets, they were too big to be used in a games and need to be reduced .
Yeah I forgot that most people use old computers but from what I see they can handle more stuff in the scene than a gamer with a modern computer .. paradox ..
I have PC worth 10K and 4 x GPUs that can choke on the stuff people create sometimes .. go imagine ..
Poser render in seconds on my rig and faster than Iray , but well that is my workstation that I am doing work on and not a hobby machine. . for hobby stuff I have my old laptop and tablet .. still can run stuff on that .. slower but possible
Anyway do not expect Metahumans to visit Poser soon , however it has the ability to do so and Poser too, it all depends of the users .. but I tested already , until then we going to enjoy our own "Megahuman" diva soon and the rest that follows .. as I am not looking for magic buttons yet .. it is too boring for me .