skylab
Esteemed
Yes, it was the dip in the spine that really made the difference in your animation...the obvious bend to "push" against the ground felt realistic. And I had trouble with the Poser "floaty" thing when it doesn't know what to do with awkward movements, the feet will leave the ground plane altogether and try to just float to the destination...haha.
It just occurred to me, that may be the practical use for the leg kinematic setting...to prevent the floating....duh... okay...haha...I'll have to try it sometime.
It just occurred to me, that may be the practical use for the leg kinematic setting...to prevent the floating....duh... okay...haha...I'll have to try it sometime.
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