It's so odd when a problem like that comes and goes...I thought it had resolved, then all day today I've had a fight with it. I finally got V4 Fabia going in the cloth room. If I clicked on something that happened to be at the bottom of my library, it jumped back up to the top. I had set up a Beta Testing runtime for future use, which happened to fall at the bottom of the library, so when I started working with Dusk, I wanted to re-try the beta version to see if there was a difference in performance, but I got the same thing. So that at least tells me there is not a difference in the beta from the final release, which was the main thing I was attempting to find out. The M4 shepherd pose was fairly extreme...it didn't look it, but his stride is like a long stride over rough, uneven terrain. On Dusk, the stride causes the robe to stretch some out of his constrained position. I'll upload the pose in the next post, if you'd like to try it, to see if you get the same result.