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Show Us Your Dawn Renders!

Ken1171

Renowned
Contributing Artist
WOW, that is great.
Thanks, Hornet3d! I've first tried this with Superfly, but the noise would never clear, so I've switched to Octane, and boom - rendered in 8 minutes. :)

WOW, that's some wine glass! ;)
Thanks! It's a morphable glass I made for a Halloween pic last year. It can morph into a variety of glass shapes. For some reason, I like to put Dawn inside. ^^
 

Miss B

Drawing Life 1 Pixel at a Time
CV-BEE
Thanks! It's a morphable glass I made for a Halloween pic last year. It can morph into a variety of glass shapes. For some reason, I like to put Dawn inside. ^^
Oh I can see that for sure. I've just not seen a morphed glass before. Years ago I modeled a bunch of glasses in different shapes, but never thought of making one that can be morphed. I guess because I always considered them props, and back then I didn't know enough about creating morphs, except for characters. Hmmm, I may have to try this out one day. ;)
 

Ken1171

Renowned
Contributing Artist
Oh I can see that for sure. I've just not seen a morphed glass before. Years ago I modeled a bunch of glasses in different shapes, but never thought of making one that can be morphed. I guess because I always considered them props, and back then I didn't know enough about creating morphs, except for characters. Hmmm, I may have to try this out one day. ;)
The thing about glasses is that they are typically modeled with a lathe modifier. At least in 3DSMAX, the modifiers can be stacked in a non-destructive manner. This is great for creating multiple shape variants of the same object while the dynamic modifiers are still active in the stack. All I have to do is to export each shape as a morph target, which can be later loaded in Poser over the base object. That's how this morphing glass came to be. ^__^
 

Michele

Enthusiast
I got around to playing with dials today and ended up with a mature woman character and a tween/young teen. Liked how they turned out so thought I'd post them over here too:


Iray render for this one. I don't do iray much because my machine is old and renders take forever, which means I'm not so great at lighting and this one has a lot of graininess. But I still liked it. :)


3DL and a bit of postwork, obviously.
 
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