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WIP MEC4D - Creations for Dawn 2 and Dusk 2 , work in progress

MEC4D

Zbrushing through the topology
Contributing Artist
Promise this is the last time I hijack your thread, Cath! Finished the CKV-01 refit using a mix of magnets and the Morphing Tool. It has so many parts, it was a bit overwhelming, but it's done now! Now waiting for the final rig to get it rigged. :)

Looking wonderful Ken, I'm for plan to do some animation with that, once everything is ready on both sides. Great job
 

MEC4D

Zbrushing through the topology
Contributing Artist
Cath, I'm impressed!

I dont understand how you can be so good and so prolific at the same time.
Thank you Chris, sometimes all you need is a little inspiration to activate the muse , thanks for that !

Despite all the skills we have , we can't push it , creativity needs to flow at its own rate, it's nothing we can control, and luckily the time is now, and I want to harvest every bit of it, as tomorrow is never promised .
 

MEC4D

Zbrushing through the topology
Contributing Artist
For Dusk 2.0 Chinese shape , I made Wing Chun Kung Fu uniform , not textured yet.
I did not created edge panels on the ends for the thickness of the fabric in case someone want to run dynamics on it in Poser or DS , other way it would be only limited to conforming . There is enough of poly to make smooth folds with dynamics.

I will attempt to make Samurai outfit for the Japanese shape, but need more research first.
 

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MEC4D

Zbrushing through the topology
Contributing Artist
Dusk 2.0 Casual wear
 

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MEC4D

Zbrushing through the topology
Contributing Artist
Dawn 2.0 ancient dress/outfit for Pari
 

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MEC4D

Zbrushing through the topology
Contributing Artist
Dusk 2.0 Captain Swabs the Pirate and the Deckhand
 

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SimonJM

Enthusiast
I only know Hubba Bubba bubble gum :inlove: .. thanks for the explanation .. totally agree!
beards make any man looking good, at last in my personal opinion .
Walking into town today two 'youths' (I hate to say they were both drinking a bottle of beer ... at 11:30 in the morning!) passed me by and one said, "wicked beard, dude" to me ... not sure if I am happy or not ;)
 

MEC4D

Zbrushing through the topology
Contributing Artist
Walking into town today two 'youths' (I hate to say they were both drinking a bottle of beer ... at 11:30 in the morning!) passed me by and one said, "wicked beard, dude" to me ... not sure if I am happy or not ;)
I guess they like it ! Simon :)
 

MEC4D

Zbrushing through the topology
Contributing Artist
What a diversity, I feel like I am at Disneyland. :p
Welcome to the Dawnland Ken , testing Pari dress , I may do different hair , this one just to check out, I need to rig it I need to rig it !
 

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xyer0

Brilliant
All of these outfits look stupendous!
For Dusk 2.0 Chinese shape , I made Wing Chun Kung Fu uniform , not textured yet.
I did not created edge panels on the ends for the thickness of the fabric in case someone want to run dynamics on it in Poser or DS , other way it would be only limited to conforming . There is enough of poly to make smooth folds with dynamics.
There's a trick that I saw NikiSatez do where she provides thicken morphs to the curl the hems of sleeves/coats/dresses to make them fat AFTER dynamics/dForce have been implemented.
 

MEC4D

Zbrushing through the topology
Contributing Artist
All of these outfits look stupendous!

There's a trick that I saw NikiSatez do where she provides thicken morphs to the curl the hems of sleeves/coats/dresses to make them fat AFTER dynamics/dForce have been implemented.
Thanks, that is a good option , forgot about that , thanks for the reminder
 

Chris

HW3D President
Staff member
Co-Founder
Welcome to the Dawnland Ken , testing Pari dress , I may do different hair , this one just to check out, I need to rig it I need to rig it !
Welcome to the Dawnland Ken , testing Pari dress , I may do different hair , this one just to check out, I need to rig it I need to rig it !

Exquisite work!! Digging this for sure.
 

MEC4D

Zbrushing through the topology
Contributing Artist
Will take some time to get familiar with the new grouping. ^^
for me not big issue, I love to work with this type of weight maps , as I paint my own , it give me much more flexibility for beautiful flows
I checked the grouping already . I just hope my auto gravity morphs will works in Poser for some part of the clothing.
 
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