Thanks, Chris! I believe Reallusion seems the way to go for the amount of time, money, effort and tech they are putting into iClone - comparing to the rather stagnation we have experienced with Poser through the last decade. It has been a LONG time I haven't been quite excited about Poser, so it was good that iClone came out of the shadows to become what it is today. That doesn't happen by accident. It takes planning, direction, work, and will power to make it happen. SMS is still wondering where they want Poser to go, or what it wants to be, which is frustrating for vendors and customers. When I look at Reallusion, I can see clearly where it is going, what it wants to be, and how FAST they want to get there. I suppose it's a matter of management at the top levels - the guys who make the big decisions - what they want to accomplish and how much they are willing to invest on it.
It has been a while I have noticed 3DUniverse's presence at the Reallusion content store. I was always a fan, and I follow them wherever they go. They took advantage of the DAZ Genesis profile that has been provided by Reallusion for free to take their products into iClone and CrazyTalk. Since the DAZ profile is 90% compatible with Dawn, I have been using it to bring her into iClone with a few limitations (no hands or face rigging). I also pre-process Dawn with the Digimi decimator and texture atlas in DS beforehand, so I can place multiple Dawn's on scene with little performance impact. All of this will be greatly simplified with CC3, not to mention that InstaLOD seems significantly superior to the Digimi plugin from DS. It is also great to know that CC3 will work with quad meshes as well. That's a first.
I suppose it may not matter if my contents are for Poser or DS, since CC3 seems to have all the tools to make the conversion on its own. I know it's early to say, but that's the impression I had when I looked at the progress reviews. The hard part was to bring the base figure into iClone, but that is no longer an issue. I believe I will be able to bring even my Poser clothings into CC3, since I could already do it even without CC until now, using 3DXchange. I wish I could get up to speed with CC3 content conversions before the official release, like I did by creating contents for Dawn before the HW store was up and running. Those things take time to learn the ups and downs.