DawnSE has these, but I sometimes need more range than the dials can provide. The workaround is to go straight to the head and use the dials from there instead, since slave dials usually have no limits. They are hidden, so we have to enable "show hidden parameters" first. It would be easier if the morphs themselves had more range. Toon and fantasy head morphs usually need that.As for teeth those need their own dials to move them up, down, back and forth!
But what are you saying is the RANGE for Natural motion and limits? They're different for everyone.For me, my opinion, NATURAL motion and limits should be set. Folks that know how to work with these figures know full well how to turn limits off!
As for teeth those need their own dials to move them up, down, back and forth!
When user turn limits of from the character they can bend them like a pretzel. This is perfectly okay.