Dawn 2.0 Underway

Discussion in 'Show Me The Honey' started by Chris, Mar 3, 2019.

  1. Ken1171

    Ken1171 Distinguished Contributing Artist

    Maybe Chris or Lisa will remember how surprised I was when I first found out that, after spending more than twice the time to create DS versions of my products, I would have to basically give them away for free. And yet, most people will take that for granted, and some would even complain that it was "expensive" to them. Add to insult that it has become increasingly more challenging to create contents, while the prices keep going down. And then when I claim that the market is becoming vendor-unfriendly, there is no lack of people to disagree. <sigh> And yet, I keep doing it because I love it. Those who have left didn't love it enough.
    Chris likes this.
  2. DanaTA

    DanaTA Busy Bee

    My apologies for going off topic.

    Chris likes this.
  3. eclark1894

    eclark1894 Distinguished

    Hmm... iirc, it did take me two years or more to move over to Dawn, but price was not the factor in my decision. I did have V4, but hardly used her. My concentration at the time was in making things work with Roxie and learning more in Blender. Come to think of it, I was on my old computer a day or two ago, and guess what I found? My Prince and Cinderella dress for Dawn and Dusk. Never could figure out how to rig that dress, although, now I'd probably make it all Dynamic and render in in Superfly. Man I bet that would be beautiful!.

    Chris likes this.
  4. Miss B

    Miss B Drawing Life 1 Pixel at a Time CV-BEE

    That style dress looks like it would work beautifully in the Cloth Room.
  5. Hornet3d

    Hornet3d Distinguished

    No need to apologise, I lead you there so my bad.
    Chris likes this.
  6. RobZhena

    RobZhena Adventurous

    It would be great to see you making Poser items again. Maybe Dawn 2.0 and La Femme can win you back!
    Chris likes this.
  7. Miss B

    Miss B Drawing Life 1 Pixel at a Time CV-BEE

    I'll second that Rob, as I have a good many of Esha's products from "back in the day". ;)
    Chris likes this.
  8. Art_of_Mind

    Art_of_Mind Engaged Contributing Artist

    I'm in and out but I'm sure I seen a mention of HD morphs here, I have jumped in and out of several threads reading over the past few days and could have seen it in another? I don't know how they are doing it over at DAZ, I think it's a secret/private tool they have. A trick you can do though with DS and Hexagon, you can send a model at base resolution over to Hexagon with the bridge, up the subdivision inside Hexagon, make your morph, importantly, reduce the subdivision back down to it's import level then send it back to DS. I dont have a fancy modeler but I would assume you can do the same thing in any modeler. You just can't call it an HD morph, cause you didnt truly use their private HD tool.
    If you all try what I'm telling you, the morph won't be as sharp as it was when you made it, but it still helps you get an extra bit of detail.
    Last edited: Apr 6, 2019
  9. Art_of_Mind

    Art_of_Mind Engaged Contributing Artist

    Earlier I suggested the base version be a light version, cheap or free; where you would get the base shape and maybe a few alternate shapes; something like the base shape is fitness, with alternates of thin, thick, backward compatible original Dawn. Possibly even leave the texture off too. Going light on the base morphs will also speed up clothing creation, less morphs to add to the clothing. Any of you agree or disagree with this?
  10. Art_of_Mind

    Art_of_Mind Engaged Contributing Artist

    I will offer to supply a free merchant resource bodysuit for Dawn 2.0 if you all want.
    Here is one I recently made for Dawn, I should be able to use the same mesh and morph it to fit Dawn 2.0 when she's ready.

    Attached Files:

    Me195, Miss B, RobZhena and 1 other person like this.
  11. Pendraia

    Pendraia Seasoned Contributing Artist

    Firstly, congratulations Chris! I love the direction you have taken with Dawn 2 and the work you have done so far.

    Two questions and one request.

    Which type of weight mapping will Dawn 2 have? Will it continue to be triax or will it be the same mapping as Genesis 3...iirc Quaternion something or other...sorry I haven't been doing this for a while and just can't remember the name of the other mapping. If this has already been mentioned my apologies but I did look and couldn't see it anywhere.

    Second question, in DS will you have the original uv as an alternate UV as well as the newer version?

    The request is that from day one Dawn 2 will come with clones for Dawn SE, Dusk and Luna. This will enable people to make use of the Hivewire content that they already own.


    Chris and DanaTA like this.
  12. Chris

    Chris HW3D President Co-Founder

    Great idea.
  13. Chris

    Chris HW3D President Co-Founder

    Paul is the rigging and weight map king, but I believe he's planning on triax. But don't quote me on that. I do know he's been looking into competitive models and rigs, and Paul will come up with the best option for both Poser and DS.

    On the Modo scene I'm working on now, I do have the original UV set, and plan to create a new one as well for Dawn 2.0

    We will have a Dawn SE morph with the base Dawn 2.0 on release. I would expect to have a Dusk SE shape and Luna after release.
  14. Chris

    Chris HW3D President Co-Founder

    Okay, so this is what I've done for Dawn 2.0 arm and hand work.

    Shorter upper and lower arm.
    Reshaped and made thinner upper and lower arm.
    Narrowed up the shoulder.
    Topology reworked to quads.
    Scaled down hand.
    Reshaped and thinned down hand and fingers.
    Removed fingernails.

    Will model and position new fingernails next.









    Attached Files:

    Me195, Desertsilver, RAMWolff and 7 others like this.
  15. Pendraia

    Pendraia Seasoned Contributing Artist

    Sounds cool Chris...if the morphs are included I can get my own clones up and running if necessary.

    I thought Paul might have to answer the one about weight mapping...so happy to wait on his response.
  16. Ken1171

    Ken1171 Distinguished Contributing Artist

    Hey Chris, I like the new arms and hands! My only observation is that from the front view, the hands seem to be off-centered in relation to the elbows, like a bit too high. Maybe the hands could be a little lower, like in the yellow line? Or perhaps raise the upper arms instead?

  17. Miss B

    Miss B Drawing Life 1 Pixel at a Time CV-BEE

    Congraulations Chris, her hands are looking so graceful, and I'm really liking her arms as well. ;)
    Chris likes this.
  18. Chris

    Chris HW3D President Co-Founder

    Thought it might be good for folks to see the new Dawn 2.0 hand (shaded) against the current Dawn SE (Wireframe). Both are set at current scale and positioning. So you can see the smaller more delicate Dawn 2.0 hand with the shortened arm length.



    Ghostman, Desertsilver, Alisa and 8 others like this.
  19. Miss B

    Miss B Drawing Life 1 Pixel at a Time CV-BEE

    Oh, thanks for doing this Chris, as it really shows the difference between the two versions.
    Hornet3d likes this.
  20. Ken1171

    Ken1171 Distinguished Contributing Artist

    That is indeed quite a difference! :D
    Hornet3d likes this.

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