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Show Us Your Dawn Renders!

Satira Capriccio

Renowned
CV-BEE
Contributing Artist
Fab images!

I also like those textures Pen.


Miss B, what I see in preview is what you're seeing rendered. I'm not home so can't check which setting needs to be enabled. But it's on the render preview tab if I remember right.

This is very interesting. If I'm understanding you correctly, mine probably supports it half way, because I WILL see a pattern, just not the same as the rendered pattern. IOW, I'm not just seeing a plain color in preview.

Here's a comparison of preview and render, and it looks the same in both Poser 9 and PoserPro 11.
 

Miss B

Drawing Life 1 Pixel at a Time
CV-BEE
Miss B, what I see in preview is what you're seeing rendered. I'm not home so can't check which setting needs to be enabled. But it's on the render preview tab if I remember right.
OK, I'll have to check that. It may be available in my PP11, but since I know you use PP2014 and PP11, both of which have features my P9 doesn't have, that may be something I can only get with the newer Pro version.
 

Pendraia

Sage
Contributing Artist
Hi all the textures are from the supersuit shaders, I was testing the surfaces I created on the outfit but it has given me a few ideas for texturing it.
 

Miss B

Drawing Life 1 Pixel at a Time
CV-BEE
Miss B, what I see in preview is what you're seeing rendered. I'm not home so can't check which setting needs to be enabled. But it's on the render preview tab if I remember right.
Well I checked it out, and selecting the item that mentions the previews does nothing for me, so I suspect it has something to do with this laptop's GPU.
 
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Ken1171

Esteemed
Contributing Artist
Modeled a hoodie for Dawn, and CatsEyes is trying it out. Hoodie was modeled in 3DSMAX and ZBrush, textured in Paintshop, and rendered in Poser with Superfly. :)

Hoodie_1200.jpg
 

Hornet3d

Wise
I think it's a nice smile Hornet. :)


Thanks, I tend to get too close to my renders at times and hard to judge what I was aiming for at the start and where I am at any given point. Does give me experience of using the renders though, there are so many and very small variations can change an expression massively.
 

Lyne

Distinguished
HW Honey Bear
I should mention how MUCH I love Lisa's Tall Grass... fully intend on using it with our upcoming elephant too! :)
 

Satira Capriccio

Renowned
CV-BEE
Contributing Artist
Awesome!

Love the hoodie, Ken

And her smile, Hornet.

And of course, Fast Friends, Lyne.

I just successfully rigged my first shirt ... and oh my gosh. I know I didn't do anything differently the third time from the first two times, but my first two attempts resulted in the shirt getting all kinds of spikes when I used Dusk's Body Petite.
 

Glitterati3D

Dances with Bees
Hornet, that's lovely! Love her eyes and the smile. The only thing that might add to the eyes being part of the smile is if you can wrinkle the outer corners of her eyes a bit more.

That's a stunning render just like it is, though.
 

Hornet3d

Wise
Hornet, that's lovely! Love her eyes and the smile. The only thing that might add to the eyes being part of the smile is if you can wrinkle the outer corners of her eyes a bit more.

That's a stunning render just like it is, though.


Thank you so much for that, I would not have thought of that myself but now you mention it I can see how modifying the outer corner of the eyes would work. I will certainly give it a go.
 

Glitterati3D

Dances with Bees
Thank you so much for that, I would not have thought of that myself but now you mention it I can see how modifying the outer corner of the eyes would work. I will certainly give it a go.

Don't overdo the wrinkles, the smile is just one of those "hmmmm, I'm loving this" kind of smile and not a whole face one. Adding some wrinkles will just add that "twinkle" in her eyes to carry over the impression you're trying to convey.

Oh, and if you are gonna re-render, there's one strand of hair cutting into her right hand. Pull more forward if you can, like a strand between her thumb and index finger. It's just enough to be distracting right now - I thought there was something on my monitor until I looked closer. :)
 

Hornet3d

Wise
Don't overdo the wrinkles, the smile is just one of those "hmmmm, I'm loving this" kind of smile and not a whole face one. Adding some wrinkles will just add that "twinkle" in her eyes to carry over the impression you're trying to convey.

Oh, and if you are gonna re-render, there's one strand of hair cutting into her right hand. Pull more forward if you can, like a strand between her thumb and index finger. It's just enough to be distracting right now - I thought there was something on my monitor until I looked closer. :)


Again great advice, thanks so much. I was trying to keep it subtle mainly because I am finding it more difficult to make extreme expressions appear anywhere near realistic.
 

Alisa

RETIRED HW3D QAV Director (QAV Queen Bee)
Staff member
QAV-BEE
You're doing a really nice job of capturing the mood, Hornet. Lyne, lovely - Ken - beautiful hoodie!
 
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