Amazing image! I have a coworker that looks very much like her, great job!
I like her no matter which incarnation you choose to display. I love her face - and her eyes...
I think you did a great job Hornet, and it doesn't matter if she was "pieced together" bit by bit. It's the end result that counts.
Thanks, I sort of knew where I wanted to end up in the sense I wanted an unusual heroine figure, more mature and not as tall as is the norm for Poser, trouble was I had no plan of how to get there so which is why the figure was very bitty, but I am pleased at where I ended up.
I think you did a great job also. I was an early adopter of Dawn so I could see what I could get out of her and I was never really pleased with any of the results I got. but your image has made me want to revisit her and see what new results I can get if any since the release
Made this t-shirt for Dawn last night in 3DSMAX + ZBrush, and CatsEyes wanted to try it first. Rendered in Poser with Superfly.^^
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HAHAHA.. "When you wish upon a star...." probably not going to happen. They like their new toys more than they seem to like to fix stuff at times!As soon as Chris completes Sora's head morphs, I can finish CatsEyes as well. I have finished what I could on everything else, to include the DS version with EZ-MATs done with ShaderMixer. I was just disappointed to find out that ShaderMixer materials don't show in DS previews. It's odd to load or edit a material and we can't see anything until we render. It's unbelievable in this day and age. DAZ should fix this before even thinking on adding more features.
That's an issue in Poser as well when you're using a shader rather than a plain texture map. What you see in preview is not what you see in the final render. I often wondered why both DS and Poser do that, but it must be something to do with the extra nodes you plugin to your materials. Then again, I rarely see textures/materials that are just plain texture/uv maps attached to the Diffuse (and perhaps Specular) node(s).As soon as Chris completes Sora's head morphs, I can finish CatsEyes as well. I have finished what I could on everything else, to include the DS version with EZ-MATs done with ShaderMixer. I was just disappointed to find out that ShaderMixer materials don't show in DS previews. It's odd to load or edit a material and we can't see anything until we render. It's unbelievable in this day and age. DAZ should fix this before even thinking on adding more features.