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WIP MEC4D - Creations for Dawn 2 and Dusk 2 , work in progress

MEC4D

Zbrushing through the topology
Contributing Artist
Well Party over time to work ! hehe

Heresome color preview WIPs from my early stage , the textures are still mixed up merchant textures with some adjusting that will ship together with Dawn 2 Base , so not the final AVA textures yet ..

AVA will ship with her geometric eyelashes ( with different morphs ) in this preview she is wearing Marilyn eyelashes shape.
The PBR eyes shapes are build in with PBR automatic Limbal eye ring depends of angle and light ( change to the position as in real eyes )
She can be cute ot furious , many faces depends on hair style and clothing . but please ignore the 5 min hair I made in Zbrush, it was just for visualization . She is wearing free add on ( Retro Bikini ) that will be also included among other stuff .

AVA suppose to be the together with Dawn 2 Base , but I got very sick and I was retired completely from work , but with therapy and proper care my health improved dramatically , my eyes returned back to "normal" so I can go back on track , it was hard but here I am thankfully nothing is over if I still breathe!

But let's focus on the positive thing and move forward .. I hope you enjoy the little WIP previews .. more to come as I am progressing

P.S as one ex community member infamously stated that "nothing can be done to make Dawn looking good " well here I am proving them wrong !

Here some teasers with outdoors afternoon lighting
 

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MEC4D

Zbrushing through the topology
Contributing Artist
Here are indoors lighting with simple Panel as light emitter , some natural, some with make up
 

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Rhia474

Enthusiast
Late to the party, but happy birthday!
Bends look great; happy about the knee and collarbones! Also glad that you don't forget the Poser users. This hopefully will raise the bar and get some competition along with renewed content creator interest in that sadly limped market.
Perpetual downer wants to know, though, if there will be non- Caucasian textures and morphs?
 

MEC4D

Zbrushing through the topology
Contributing Artist
Late to the party, but happy birthday!
Bends look great; happy about the knee and collarbones! Also glad that you don't forget the Poser users. This hopefully will raise the bar and get some competition along with renewed content creator interest in that sadly limped market.
Perpetual downer wants to know, though, if there will be non- Caucasian textures and morphs?
Thank you , yes definitely , I already cracked all the codes so Poser version will be 100 as good , time for a little changes as you said !

Yes it will by after release of AVA , Black, Asian etc.. I partially also worked early on it already so full set , it will be for AVA as add on so I don't have to spend weeks again rigging everything from zero ..
 

Rhia474

Enthusiast
I feel you about ROI on redoing things from zero ( different context but I get it). It is demoralizing. Glad to hear you are covering all bases here and thank you for patiently answering my picky questions!
 

Chris

HW3D President
Staff member
Co-Founder
I am finally back in my own forum. I've had trouble for some time now, and Cath actually worked her magic and got me back in!!!!

Thank you Cath!!

What you've been able to do with Dawn 2 is nothing short of astounding!!

Just super impressive work. It's been a treat to see new texts from you with your latest imagery and tricks you've been able to come up with. And so great to see you begin to start showing images of what's to very shorty come!!!
 

MEC4D

Zbrushing through the topology
Contributing Artist
I am finally back in my own forum. I've had trouble for some time now, and Cath actually worked her magic and got me back in!!!!

Thank you Cath!!

What you've been able to do with Dawn 2 is nothing short of astounding!!

Just super impressive work. It's been a treat to see new texts from you with your latest imagery and tricks you've been able to come up with. And so great to see you begin to start showing images of what's to very shorty come!!!
Finally ! Welcome back Chris and thank you for your kind words!
Happy you like the WIPs ! more to come !
 

MEC4D

Zbrushing through the topology
Contributing Artist
Here are the difference between Dawn 2 Base and Ava shape , despite that AVA is slightly taller than D2, ger hands and feet proportional are smaller to the body , and so is her torso .
Remember this is not a comparison of any kind , Dawn 2 is a base after all with smoothed out details as you all requested while development , so not as much defined what allows us to create any types of characters without to worry that the sharp base topology will keep us hostage . Dawn 2 Base have lots of adjusting morphs that can bring all the sharpness and curves back to her surface . The Base itself "untouched" with a slider is not recommended to be rendered as it will miss a lot from its potential so keep tweaking the sliders for best results .

Here are the new full custom shape as it ships showing off what was changed .
Beside the toes everything else was custom changed .

The geometric eyelashes will also works with Dawn 2 Base and it was very difficult to set up because of the individual hairs that need to move across with each eyeball movements ..

Both use the same pose
 

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