It's not actually using the UCH that's giving me issues. It's getting what I see in my head to translate to Poser. I'm not a very good artist and never claimed to be... LOL
So cute!! For things that won't fit, the Morphing Tool (if you are in Poser) is your friend.The fit on the "hood" part is really kind of a disaster on the sides-back (that's why I probably won't get the final pose and angle I wanted). Who knows, maybe if I get the actual idea hashed out, it'll come out ok... I won't have much PC time for a couple of days again.
Thanks.So cute!! For things that won't fit, the Morphing Tool (if you are in Poser) is your friend.
For the record, I have created all of my Body Type-1, 2 and 3 using only the Morphing Tool. When rigging, I also create all of my JCMs and general morphs with it. "Toon Hikari" and "CatsEyes" for Dawn were also created entirely with the Morphing Tool and magnets. There is a lot we can do with magnets, which is yet another Poser feature people rarely touch. For the record, Vicky4's JCMs were made entirely with magnets, and she was the most popular figure in ages - I think she still is.I finally learned how to use the morph tool with Poser Pro 2014 and Sixus 1's tutorial. It's one of my favorite Poser tools now. For poke-through mostly, but I can't imagine doing without it now. I've pulled off some insane things in Poser since I learned how to use it. I actually *did* use it for this, but i just couldn't undo all the rough areas with it (my hands aren't very nimble these days and my eye-sight is really bad).
I just parent the hair (prop or conforming) to the head, no matter what figure it is for, and then reposition and resize it to fit using translation and scaling dials. Has always worked for me, and requires no special tools. The disadvantage of this method is that longer conforming hair no longer stays together with the torso, but then I just add a magnet to adjust it in a non-destructive way. The advantage is that I can use any hair with any figure without conversions. There are pros and cons, but I find it very practical, and it also works in DS.That's one thing I rarely think about, unless I'm using Joe's Hair Conversion System on some of V4's hair so Dawn can use them.
I dig those prop hairs from random Japanese sites that offer MQO models for Metasequoia. The meshes quality are not particularly good, and often require remodeling. Most come triangulated (to be used in MMD) and need to be remodeled into quads, which is quite a tricky thing when it comes to Anime hair. Many programs, like 3DSMAX, have options to quadrify meshes, but they tend to remove the wrong edges and destroy the model. I used to have a large collection of meticulously remodeled hair props in my runtime, but I had a hard drive crash back in 2013 and lost EVERYTHING - the entire Poser runtime. I have slowly started to build it back, but so far I only managed to gather a dozen pieces. I am making backups on an external drive now.Ken, where is the pigtail hair with ribbons from on the UCH page promo?
Aww, that's so pretty! CbibiBel was one of the figures I have used in the promos. The cool thing is that we can use ANY figure that has the right wardrobe. ^___^Ok... I messed the camera position up on this yesterday and can't seem to get it back quite where I wanted it, but... And the DOF isn't giving me quite the effect wanted, either. But here is "Please Don't Let Them See Me..." I seem to channel The Littles a lot, for some reason. Body and clothes belong to ChibiBel and hair belongs to Star. Scene is Richabri's Home Library. Rendered in Poser Pro 2014 with DOF.