Testing the new object management, now supporting surfaces, props, figures, and multiple groups within these objects for precise scattering placement. Notice the new positional jitter, so we can optionally shift position away from vertex locations, which provides a more random distribution with or without surface alignment. This is also showcasing the new random object height, and precision surface offset. Like mentioned before, scattering zones can now be painted directly on surfaces using the Grouping Tool brush or rectangular lasso.
Test example of precision scattering positioning by painting areas with the Grouping Tool brush. Scattered with all randomizations and surface alignment disabled.
I think we have our first release candidate for Scatter Tool 2.0 for Poser 12. Some limitations have been removed, so it will require a new manual and demo video(s).