Discussion in 'Show Me The Honey' started by tate, Mar 25, 2016.
Yep! Very cool!
Morph test. Has very low volume.
looking great Tate
Way too cool!
Thanks! I'm now working on morph targets. This one makes him look more like an evil goblin.
Oh he definitely looks ready to attack.
This young fella can have a place in my Faerie runtime whenever he's ready!
Very cool work...
Looking awesome .
I really need some help here! I updated Poser Pro 11 to SR5. The update has caused some strange issues with my Goblin figure. Now when I apply SubD to the figure it causes slight splitting issues with the figure's mesh. This did not happen before the SR5 update. It seems to happen when I use a displacement map and SubD at the same time. Has anyone come across this before? If so, is there a way to fix it?
I just ran across this a few days ago and I can't believe I don't remember how I fixed it. At the risk of sounding stupid I have to ask did you try changing the filtering for the displacement maps from crisp to none. For some reason that's the only thing I remember trying. I have a render that has a couple of hours left on it going at the minute so poser is tied up. As soon as it's done I'll check out the figure that had the problem to see if it jogs my memory and I'll get back to you. If that fails I would like to take a look at the shaders if possible. Also what level of SubD are you using?
This is the Freak 4 wip character that I had the same problem with. I looked at the shaders and I think my problem was that somehow some of my displacement maps got disconnected for no apparent reason, so I'm not sure what's causing your issue. I would be happy to run some tests on an obj with some displacement maps and shader if you are so inclined to send them. If you want to post pictures of the shaders and render settings instead I could look at those, and perhaps someone smarter than me would chime in as well. There are plenty of those around here. I'd love to help out anyway I can if your interested if not you might try getting a hold of chuck or bagginsbill on the smithmicro poser forums. They might just be able to recognized the problem outright. Either way best of luck.
Thanks for the input. I seem to have fixed it by dropping the displacement level. I just need to finish rigging the hands then the rig is done. Might take the next few days off for the Holiday.
He is adorable!
Finished his rig. He works in Poser and DS! SWEET!!! Now to listen to some old school Bon Jovi and clean up this CR2.
Terrific...I'm looking forward to this Goblin!
He's looking great Tate.
Looking good. Love to get him.
Me too. Happy Birthday by the way.
Places flowers on this thread in remembrance...