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"Spin to Win" Render Challenge! - CLOSED!

eclark1894

Renowned
I read your rules and it says that the morphs used must be Starter Morphs for Dawn. Sora morphs aren't starter morphs.

"Morphs are defined as Starter Morphs, Head and Body Shapes, Creature Heads, Head Morph Resource Kits, Mini-Morphs, Body-Types, teeth morphs, etc. and can be further defined as morphs that are not sold with texture maps as Characters."
 

KageRyu

Lost Mad Soul
Contributing Artist
It all seemed rather simple to me. One of the biggest criticisms STILL is that the HiveWire figures don't have as many morphs as the Gen 4 figures have. As if to say ... since Dawn/Dusk/Luna don't have a bazillion morphs, you can't really anything with them.
I did not mean to imply that, but I do like a large selection of morphs. More morphs is more versatility to me. Sometimes I have a character/creature in mind that I know I have morphs for M4 or even M3 to acomplish that just do not exist for Dusk at this time. If I knew more about making morphs I would try to remedy this myself (same for clothing).
 

Satira Capriccio

Renowned
CV-BEE
Contributing Artist
I realize you didn't imply that KageRyu. I also like a large selection of morphs, but for my own personal characters.
 

eclark1894

Renowned
I remember that Alyson 2 came with a huge amount of morphs. Unfortunately, they were all scientifically named so I don't know what half of them were. Still, people complained that there were too many morphs and the next figure that came out, Roxie, hardly had any morphs at all.
 

KageRyu

Lost Mad Soul
Contributing Artist
the Red Witch (Final)
DawnCasterHD.jpg


An alternate Angle since this view did not give a good view of the face I thought.

the Red Witch - closeup (Final)
DawnCasterAltHD.jpg


Morph Packs Used: Dawn Starter Morphs, Head Morph Resource Kit for Dawn, Dawn's Creature Heads, The Face of Africa Morphs Set for Dawn, Dawn's Expressions and Vismemes, Head Morph Kit 1 for Dawn, Dawn's Head Shapes, Dawn's Body Shapes, Body Type 1 for Dawn, Body Type 4 for Dawn.

Morphs
Body Definition .710
Body Supermodel 0.6
Body Young 0.66
Body Pear 0.2

C7 Process Smooth 0.825
Neck Length 0.750
Neck Thin 1.5

Breast Cleavage Center 0.85
Breast Gone 0.26
Breast Small1 0.22
Ribcage Size 0.69
Breast Confined 0.48
Breast Down L 0.72
Breast Down R 0.72
Breast Lay Down 0.6
Amazon Arm L 1.0
Amazon Arm R 1.0
Arm Length 0.5

Abs Flex 0.5
Abs Lower Curve 0.41
Torso Length 0.5
Abs Belly Full 0.4

Glute Size -0.89
Bubble But -0.5
Waist Narrow 0.31
Hip Bone Width -0.71
Hips Full 1.17
Hips Rounded -0.99

Thigh Width -1
Leg Length 0.25

Body Type 4 0.42
Body Type 1 1.0

VW Africa Headmorphs
Head Shape 1 0.608
Head Shape 2 -0.456
Head Shape 3 0.232
Nose Shape 1 0.268
Nose Shape 4 0.596


Creature Head Bird 0.04
Amazon Head 1.0

FaceShape 1 1.0
Face Heart 1.0
FaceLong 1.0
Face Round 0.140

Asian Brows 0.02
Brow Depth 0.680
Brow Width 0.240
Brows Up 0.6
Forehead Slope 0.69

Eye Height 0.930
Eye Wide -0.940
Creature Eye Alien 0.75

Ear Bear 0.110
Ear Elf 0.460
Ear Height Extreme 0.040
Ear Lobe Attached 0.760
Ear Lobe Length 0.220
Ear Size 1.0
Ear Shape 3 0.670
Ear Shape 4 1.0
Ear Rotate Back 0.510
Ear Shape 1 0.420
Ear Shape 2 0.410

Nose Bridge Bump 0.90
Nose Bridge Slope -1.0
Nose Length -1.0
Nose Round 0.770
Nose Septum Width -0.760
Nose Tip Depth 0.790
Nose Tip Wisth -0.760

Lip Up Center Peak -0.740
Lips Curvy 0.770
Lips Up Center Narrow 0.9
Lips Height 1.0
Lips Stylized -0.3
Mouth Smile Closed R 0.740

Chin Depth 0.350
Jaw Define -0.440
Jaw Foreward 0.2

Sultry 0.130

CG3Brows01 -0.150
CG3Brows03 -0.45
CG3Brows04 -0.24

In some ways I feel foolish for spending time dialing in body morphs which are mostly obscured by the dress. I have another render cooking of a different character with similar body morphs that will be more visible - if it finishes in time.
 

eclark1894

Renowned
the Red Witch (Final)
View attachment 50712

An alternate Angle since this view did not give a good view of the face I thought.

the Red Witch - closeup (Final)
View attachment 50713

Morph Packs Used: Dawn Starter Morphs, Head Morph Resource Kit for Dawn, Dawn's Creature Heads, The Face of Africa Morphs Set for Dawn, Dawn's Expressions and Vismemes, Head Morph Kit 1 for Dawn, Dawn's Head Shapes, Dawn's Body Shapes, Body Type 1 for Dawn, Body Type 4 for Dawn.

Morphs
Body Definition .710
Body Supermodel 0.6
Body Young 0.66
Body Pear 0.2

C7 Process Smooth 0.825
Neck Length 0.750
Neck Thin 1.5

Breast Cleavage Center 0.85
Breast Gone 0.26
Breast Small1 0.22
Ribcage Size 0.69
Breast Confined 0.48
Breast Down L 0.72
Breast Down R 0.72
Breast Lay Down 0.6
Amazon Arm L 1.0
Amazon Arm R 1.0
Arm Length 0.5

Abs Flex 0.5
Abs Lower Curve 0.41
Torso Length 0.5
Abs Belly Full 0.4

Glute Size -0.89
Bubble But -0.5
Waist Narrow 0.31
Hip Bone Width -0.71
Hips Full 1.17
Hips Rounded -0.99

Thigh Width -1
Leg Length 0.25

Body Type 4 0.42
Body Type 1 1.0

VW Africa Headmorphs
Head Shape 1 0.608
Head Shape 2 -0.456
Head Shape 3 0.232
Nose Shape 1 0.268
Nose Shape 4 0.596


Creature Head Bird 0.04
Amazon Head 1.0

FaceShape 1 1.0
Face Heart 1.0
FaceLong 1.0
Face Round 0.140

Asian Brows 0.02
Brow Depth 0.680
Brow Width 0.240
Brows Up 0.6
Forehead Slope 0.69

Eye Height 0.930
Eye Wide -0.940
Creature Eye Alien 0.75

Ear Bear 0.110
Ear Elf 0.460
Ear Height Extreme 0.040
Ear Lobe Attached 0.760
Ear Lobe Length 0.220
Ear Size 1.0
Ear Shape 3 0.670
Ear Shape 4 1.0
Ear Rotate Back 0.510
Ear Shape 1 0.420
Ear Shape 2 0.410

Nose Bridge Bump 0.90
Nose Bridge Slope -1.0
Nose Length -1.0
Nose Round 0.770
Nose Septum Width -0.760
Nose Tip Depth 0.790
Nose Tip Wisth -0.760

Lip Up Center Peak -0.740
Lips Curvy 0.770
Lips Up Center Narrow 0.9
Lips Height 1.0
Lips Stylized -0.3
Mouth Smile Closed R 0.740

Chin Depth 0.350
Jaw Define -0.440
Jaw Foreward 0.2

Sultry 0.130

CG3Brows01 -0.150
CG3Brows03 -0.45
CG3Brows04 -0.24

In some ways I feel foolish for spending time dialing in body morphs which are mostly obscured by the dress. I have another render cooking of a different character with similar body morphs that will be more visible - if it finishes in time.
I like it. And looking over your morph list, I would say that the shape of the dress, at least on a real person, would actually be defined by the morphs used.
 

FreyrStrongart

Brilliant
Contributing Artist
No time for another character but I decided to have a go at a male to suit my Hussar pack I am working on. Actually this guy is probably more a Hun than a Monolian, as noted in the image files though. The armour is inspired by Mongolian warrior outfits, but as I ran out of time I had to do a slap dash job on the texturing. I do think this will turn into a proper product at some time but right now it's just a bit hit and run.
Actually I rather dislike Dusk and I hardly use him to render... so this was an interesting challenge. Turns out with the morph packs I could more or less dial out all the elements I don't like in Dusk and I have to say... I rather like this guy. He uses Dusk's texture but I tweaked it slightly to get an older look to the skin.
This is i

A Man and his Horse (final render)

A Man and his Horse.jpg


as a comparison to Dusk
Mongolian comparison.jpg

I was aiming for an older man, fit but already showing some of the effects of time. It shows best on the back with the buttocks. The aging morph does a very nice job there. I might have done more on the body and will, if I decide to create a proper character morph from this.
Mongolian comparison2.jpg


Mongolian comparison3.jpg


And the skin applied with some tweaking
Mongolian comparison4.jpg


Products used:
Dusk's Expressions & Visemes Christopher Creek, CG Cubed
Dusk's Head Shapes Christopher Creek, CG Cubed
Dusk's Head Morph Resource Kit Christopher Creek, CG Cubed
Dusk's Body Shapes Christopher Creek, CG Cubed
Dusk Starter Morphs Christopher Creek, CG Cubed

Face

FaceAsian 21%
Face Caucasian 22,2%
Face Chinese 11,4%
Face Square 34,1

Brows

BrowsDepth 4,5%
BrowsFlat 72,7%

Eyes

EyeInnerCornerDown 58,%
EyeLidEpicanthalFold 50,6%
EyeLidLowerFull 82,4%
EyeLidUpperHeavy -78,4%
EyesHeight -42%
EyesWide 18,2%

Ears

EarHeight -50%
EarLobeAttached 37,9%
EarLobeLength 57,6%
Earshape2 -28,6%
EarSize 20%

Cheeks

CheeksFull -53,9%
CheeksDimpleL 90,3%

Nose

NoseBrideGlat 31,8%
NoseBridgeWidth -93,2%
NoseSeptumWidth 52,3%
NoseSmallTappered -81,8%
NoseTipDepth -21,6%
NoseTipWidth 21,6%
NostrilFlare 4,7%
NostrilHeight 31,8%
NostrilWidth 25,4%

Mouth

LipsCornersDown 65,3%
LipLowThin 78,4%
LipUpThin 33,5%
LipUpperCenterNarrow 63,6%
LipUpperCornersFull 100%

Body

BodyAged 55,7%
BodyBulk 85,8%
BodyToned 100%
AdamsAppleSize 66,5%
 
Last edited:

HaiGan

Busy Bee
Contributing Artist
Final Render: The Entwife (Entry #3, although I haven't re-posted Entry #1 yet)

The Entwife.jpg


I wish I had another week to work on this, because the renders take SO LONG before I can tell what the result will be like. Alas, the deadline is tonight and my bed-time arrives sooner than the deadline.

Base and Starter Morphs:
NailLengthCurve 100
Left Foot Scale 50
Right Foot Scale 50
BodyBulk -100
BodyVoluptuous -50
BodyYoung 40
AnklesThin -500
LowerLegCurve -50
LowerLegFull 40
HeadHag -15
HeadScale -20
EyeCornerDown 100
EyeIrisSize 200
EyeEpicanthalFold 100
EyeLidLowerFull 50
EyeLidUpperHeavy -100
EyeLashLength -100
EyesRotateUp 100
OOT-DawnIrisSmooth -100
EarElfOut 100
EarLobeLength 60
EarSize -100
EarTall -40
CheekBoneSize 61.4
NoseLength 100
NoseNarrow 30.9
NoseSize 100
LipUpThin 40
LipsCurvy 100
ChinWidth -70
JawLineWeak 100
JawNeckTransition 100
BrowDepth -100
BrowWidth -100
BrowsFlat 100

Dawn Body Shapes:
FingerThickness -100
FingersLength 400
FeetLength 100
FootThickness 150
BodyPear -40
BodyTall 100
NeckLength 200
ClavicleDefine -50
ArmsLength 300
ShoulderSize -100
Navel2 100
TorsoLength -100
WaistWidth 100
ChubbyLegLeft 100
ChubbyLegRight 100
LegsLength 300

Dawn's Creature Heads:
CreatureCraniumMermaid2 100
CreatureHeadAlien 15
CreatureHeadTroll 80
CreatureEyeAlien 30
CreatureEarOrcPug 100
CreatureEarTroll 40

Dawn's Head Shapes:
ForeheadSlope 100
EyeInnerCornerDown 100
EyesDepth 100
EyesHeight 40
EyesWide 100
LipBottomNarrow 100
LipsForward 100
LipsFull 50
LipsStylized 51.1

Also featuring ivy generated with the free ivy maker by Thomas Luft. Wren by Ken Gilliland, squirrel by Alessandro_AM and forest by Andrey Pestryakov. The texture uses the Bark Booster by DimensionTheory, apart from the eyes- which are actually a car paint shader.

I was aiming for something that had recognisable features but was also alien to a human viewer and yet part of her surroundings, so I did not just play around with the height but also the proportions of the figure to give a treelike feeling. In quite a few cases I switched off limits.

I have posted them before, but here are some renders of the character without a background:

EntwifeHead1.png

rennder2 fullbody.jpg
 

Speedr8cer5

Member
This has been a fun exercise! This year, I have been unemployed due to a back injury, so I have been looking at two legs of a business to try to build. The first is learning to make characters from various merchant resources that I could start to sell, and the second would be learning modeling itself.
I have spent time this year getting resources and tutorial packs so that I can start.

This challenge gave me an opportunity with what limited resources I had for Dusk to throw my hat in the ring to hopefully win some more as well as see if I could truly make something that definitely looked different than the base model....in a good way.

There were definitely much more complex characters made than mine, so it has challenged me even more, and I get to see others process in making their characters.

I used to work as a machinist so, once I get my mind going in the right direction I think I could get back to a mindset of making thing!

Thank you for this!
 

Miss B

Drawing Life 1 Pixel at a Time
CV-BEE
I wish I had another week to work on this, because the renders take SO LONG before I can tell what the result will be like. Alas, the deadline is tonight and my bed-time arrives sooner than the deadline.
YAY!!! I'm so glad you got her finished, even if you don't feel she really is finished, but I'm loving what I'm seeing. ;)
 

Miss B

Drawing Life 1 Pixel at a Time
CV-BEE
There were definitely much more complex characters made than mine, so it has challenged me even more, and I get to see others process in making their characters.
That I believe is the true meaning of a render challenge such as this one. I've only once tried to create my own character, and seeing what everyone's accomplished in this thread, has me thinking it's time to try again. :)
 

HaiGan

Busy Bee
Contributing Artist
Final Render: Entry #1 (reposted): "Dinosaurs! Why did it have to be dinosaurs?" aka We're Going to Need a Bigger Gun
whydinosaurs.jpg


Morphs and morph packs used: DuskSE base and starter morphs, Dusk's Head Shapes, Dusk's Body Shapes, Dusk Head Morph Resource Kit
whydinosaurs dial settings.jpg


Additional expression settings, additional morph and morph packs: Dusk's Expressions & Visemes
ExpressionFear 11.82
EyesOpenWide 97.78
EyesSideSide 1.69
EyeWince 41.38
MouthFrown 22.17
BrowFearL 31.53
BrowFearR 12.81
BrowOuterCornerUpL 26.11
MouthContemptR 100
MouthLipUpperSnarlR 23.79
MouthPursedDispleasure -30
MouthLeft 25.12

Also used:
Oh My Facial Hair for Dusk for Dusk SE by RedzStudio. Texture mostly began as Rodrigo, with eyebrows removed, eye texture from the base DuskSE textures. Shirt modeled by myself in Marvelous Designer.

This is another one I could use an extra week on! But now it is past my bed-time. Loving everybody's entries, hope everyone has enjoyed themselves as much as I have, and good night!
 

KageRyu

Lost Mad Soul
Contributing Artist
@HaiGan that is beautiful. I have wished for more Entlike/Treelike characters for Dusk/Dawn - Would be an excellent idea for a product.
 

Mustakettu85

Inspired
FINAL RENDER
Title: "Smiling at your suffering"
// it's a line from a song... not sure anybody here knows it, but just in case - the scene was only tangentially inspired by the promo video, no likenesses intended //

HiveWire Human Base Character: Dusk

Morphs used:

1) Freebies:

- mininessie's Cornea Bulge morphs for Dawn,Dusk,Baby Luna & cat (CU OK)
Cornea Bulge morphs for Dawn,Dusk,Baby Luna & cat - Poser and Daz Studio Free Resources Wiki

- Kerya's A Dozen Headmorphs For Dusk (CU OK)
A Dozen Headmorphs For Dusk - Poser and Daz Studio Free Resources Wiki

2) From the store:
- Dusk Starter Morphs
- Dusk's Body Shapes
- Dusk's Head Shapes
- nipple dial from Axel for Dusk

PLUS

manual X-scale for collar bones: 95%
manual Y-scale for thigh bones: 90%
manual Y-scale for shin bones: 115%

Other items:

- base texture from the original Dusk
- fiber eyebrows from Oh My Facial Hair for Dusk (Renderosity)
- jeans from Axel for Dusk, with leather texture from Michele's old Renderosity package
- Short Hair by AdamThwaites

- Richabri's Pinup Studio (free; CU OK)
Poser Pinup Studio
- mic + stand from Industrial Punk Rock by 3dc (Renderosity)

Rendered to EXR with my system of custom 3Delight shaders and DS scripts
Tonemapped in Picturenaut

DUSK_challenge_smiling.jpg


Dials used:

2019-09-07 01_04_32-DAZ Studio 4.11 Pro Public Build - Dusk_DialSpinChallenge_ii.duf.png
2019-09-07 01_04_50-DAZ Studio 4.11 Pro Public Build - Dusk_DialSpinChallenge_ii.duf.png
2019-09-07 01_06_15-DAZ Studio 4.11 Pro Public Build - Dusk_DialSpinChallenge_ii.duf.png
2019-09-07 01_06_44-DAZ Studio 4.11 Pro Public Build - Dusk_DialSpinChallenge_ii.duf.png
2019-09-07 01_07_21-DAZ Studio 4.11 Pro Public Build - Dusk_DialSpinChallenge_ii.duf.png
2019-09-07 01_07_40-DAZ Studio 4.11 Pro Public Build - Dusk_DialSpinChallenge_ii.duf.png
2019-09-07 01_09_01-DAZ Studio 4.11 Pro Public Build - Dusk_DialSpinChallenge_ii.duf.png
2019-09-07 01_10_18-DAZ Studio 4.11 Pro Public Build - Dusk_DialSpinChallenge_ii.duf.png
2019-09-07 01_11_13-DAZ Studio 4.11 Pro Public Build - Dusk_DialSpinChallenge_ii.duf.png


+ the MouthSmile expression @ 36%

// most dials look greyed out because I memorise characters before going on with the rest of the scene, sorry; a few dials I finetuned later //

A preliminary shot with a neutral expression:

DUSK_challenge_smiling_study.png
 

Wildlyfe

Inspired
I thought this was supposed to close midnight Mountain time? It's not midnight yet. so I am going to post.

Dawn
Morphs:
Dawn Creature Heads
Dials:
morphs 1.JPG
morphs 2.JPG


"A New Dawn"

A_New_Dawn.jpg
 

Miss B

Drawing Life 1 Pixel at a Time
CV-BEE
OK Wildlyfe. I had to get offline earlier than usual, as I'm on the East Coast so 2 hours later than Mountain time. I prefer to wait to close the render challenge, but wasn't able to last night.

I haven't yet uploaded all entries for the judges to view, so I will be including your entry as well. Thanks for posting it.
 

eclark1894

Renowned
I've got an idea for your next render challenge, Miss B. How about letting people create the most realistic render challenge? Personally, I would structure the rules so that they can only use a Hivewire figure, but the figure could be either animal or human. It just has to make the judges think it looks the most realistic render of all the entries.
 

Miss B

Drawing Life 1 Pixel at a Time
CV-BEE
Well, I'll certainly bring that suggestion to the other CVs, and see what they think. A lot of folks don't do realistic renders, so it might be a good way to see if folks can adapt a realistic look for their characters.

Our next render challenge is probably going to be a Spin To Win render challenge for the HiveWire Animals, so it probably won't be until the new year, but they might like the idea. Thanks for the suggestion Earl. :)
 

Miss B

Drawing Life 1 Pixel at a Time
CV-BEE
Hmmmm, good point HaiGan, thanks for the heads-up, as I hadn't thought about that. We really haven't started discussing it, so I'll definitely keep that in mind for what the requirements would be as far as the HW animals are concerned.
 
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