At this point we don't have to use DSON to import characters using the triax system from DAZ into Poser. I've have great success doing it the long way. However, that was done with the help of the DAZ faithful who didn't mind helping a newbie with his project. That said, it would be great if there were more cooperation and thoughtfulness regarding this level of the user base at the corporate level. I want a casino. DAZ has a great one on sale right now but it's only in DUF format. Before they provided both and I would think enjoyed the profits of both user bases. Oh well, you might as well ask Mercedes Benz not to enforce their patents or DC and Marvel Comics to team up in a crossover. (Spoiler Alert. Both have already come true.) I'll keep my fingers crossed in the meantime. And instead of that Casino, I think DAWN SE is still on sale for one more day. I love Aiko, Mike and Vicky but I don't want to be a cat at a skunk party!Oh, it's worse than that. The original split came with DS4. I don't remember which version Poser same out around the same time, but I think it may have been 8 or 9. At that point, both companies adopted weight mapped figures, but they adopted incompatible systems of weight mapping. A few months later DAZ came out with the DSON work-around so Genesis 1 (& later, 2) could be used in Poser. I understand that it was hit-or-miss, but it was better than nothing.
Then with Genesis 3 DAZ abandoned their own Triax rigging system and adopted dual quarternion (sp?) rigging, which is used in other parts of the industry and is not proprietary. DSON doesn't work with it. Someone else has a script which converts Genesis 3 back to Triax so it can be used in Poser, but since the dual quarternion system doesn't belong to DAZ there is nothing to stop Smith-Micro from using it too. But they haven't shown any signs of choosing to.
I did this animation. Great character!These are a few figures, old and new, that I have created over the years.
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