Yeah...repetition can reinforce the learning process, and will help later as I get in deeper, unfamiliar territory (I don't think one can get any deeper than Blender...haha...my course book is supposed to arrive today in the mail...oh, have mercy on my soul...haha). I really hope Poser and Blender will get on the same page...somebody somewhere needs to get on the same page regarding file compatibility...so that things can progress to a new level for everyone. That's the learning environment we had back in 2006 when I started in 3D...I'm so glad that I had that opportunity to learn when Studio, Hexagon, Carrara and Poser were totally compatible. Goes to show how the first little thought about protecting financial territory kept advancing and consuming, and ended up altering the entire community and the future of 3D...and instead of the community growing, it fragmented into different camps. We have to be ever so careful about little thoughts that can result in outcomes we never anticipated. To quote a great, life-giving source...take no thought for your life...but seek first the kingdom, and all these (physical) things will be added to you. In my experience, when I've given, I've received even more in return. The opposite can be true...investing our time building fences and walls results in even our world getting smaller, and less joyful. I've lived a lot of years and have had time to try it both ways...it's like 3D...you keep fiddling with it, and learning from mistakes, until you find what works
I was of a melancholy nature when I was young...and there were a lot of reasons for that...and those things can become like cancer, consuming, and advancing, building what we might think are protective fences and walls around our battered territory, until we wake up one day and realize our world is shrinking. When one is 4 feet 11 inches, shrinking's not good...haha...ever see the old classic movie, the Incredible Shrinking Man? Even the pet house cat became a threatening bully...haha.
Okay, back to 3D....Blender has fantastic file import and export capability, including .obj...the challenge is, facing how the modeler's have chosen to create their figures...tris or quads, and the only way to face that is to download the model and give it a try. I included all the Blender toon links above in case anyone who enjoys that sort of thing could test some of them out, export them them to .obj and see what happens. If for no other reason, they certainly will inspire modelers, seeing what others are creating
Have a good day everyone