Being funny is the whole point of the Stupid Threads. The name of the current incarnation is what it is because Jaderail founded the thread and this is the first one since he passed on and can't contribute directly to the silliness.Terre...thanks for the link...there's some funny stuff on that page...I like the chicken pot pie...haha...and the cat thumbing through his military strategy book
Thanks for that input GG...so the obj robe can be tailored a little by running a dummy sim so to speak...now by saving as a prop, do you mean export the obj? I thought that robe might be a good possibility because it's not tightly fitted at the top...so if you get past the one shoulder that's covered, you're home free with it
GG, sounds like you have the curiosity and potential to pursue this stuff too...haha
So, our homework assignment (haha) is to clothify something totally strange this week for the next show and tell One question though...part of the process of running a sim is a pose, right? So if you're clothify something like an object, which I realize a garment is an object, but in this case it's not fitting to a body....so frame 15 you have to place the object at its target position, its destination, fiddle with the settings and run the sim?
Hey Seliah...you know that you can close down things that you feel are in your way, and re-open them by clicking on Window and selecting the item you want restored...
Yanno... I do know that, Sky... but I hadn't thought to try it. I'll give it a try and see what happens. I just really don't care for the Poser interface at all... it just irks me no end. But I'm glad that this version actually seems to be stable, unlike every other version from 5 on up ever was for me. LOL
Yup, I do remember that about the UI dots.
Yes, I think I can work with this well enough for content creation. It probably will never be more than a utility software for me, but I'm just glad to have a stable copy of the software that actually does what it's supposed to do.
Question - do you know of any good light rigs to use for doing materials work? If it were DS, I would just set up my own in about half a minute... but Poser lighting has NEVER made sense to me, even way back on versions 4 and 5... so I'm looking for a decent light rig that I can use for material work...
Although once you start playing around with SuperFly materials it can make more of a difference because reflections are very reflective in SuperFly.
OK, I'm not sure if I'm understanding your question correctly, but I "think" you're saying you need to pose the piece of clothing (the object) you want to clothify, so you have to place object in the "pose" you want it in frame 15.So, our homework assignment (haha) is to clothify something totally strange this week for the next show and tell One question though...part of the process of running a sim is a pose, right? So if you're clothify something like an object, which I realize a garment is an object, but in this case it's not fitting to a body....so frame 15 you have to place the object at its target position, its destination, fiddle with the settings and run the sim?