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Show Us Your Dawn Renders!

Alisa

RETIRED HW3D QAV Director (QAV Queen Bee)
Staff member
QAV-BEE
If people have already replied, then moving the posts would leave the thread looking weird :). In any case, you wouldn't want to delete things, but if anything, move the posts to a WIP thread for whatever it's gonna be. A few stray posts isn't an issue ;)
 

Glitterati3D

Dances with Bees
Brikitta for Dawn in Superfly.
Brikitta.jpg
 

Glitterati3D

Dances with Bees
Nice Glitterati! I really like that hair on her too!

Thanks, Rae. I love that hair - it's SAV's Twingo Hair and comes with a fit for Dawn and Dusk. I think it actually renders better in Superfly than in Firefly. I add the EZSkin3 hair shaders to it for Superfly.
 

Pendraia

Sage
Contributing Artist
Lovely renders Traci and Rae...

Rae, I love that drawer set but in my thoughts it's covered with wizard/witch paraphernalia. When I can afford it I'll show what I mean...
 

Ken1171

Esteemed
Contributing Artist
Looking great, Traci! I am just starting to get better with Superfly. That SMS webinar about the Physical Surface was really useful. I am use it a lot now. :)
 

Miss B

Drawing Life 1 Pixel at a Time
CV-BEE
Rae, I love that drawer set but in my thoughts it's covered with wizard/witch paraphernalia. When I can afford it I'll show what I mean...
Yes, that would be a good use for it. My initial thought was the old, now antique, library file drawers many years ago, before the public library went digital.
 
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Rae134

Renowned
CV-BEE
Contributing Artist
When I first saw it, while not quite the same (the draws are long), it reminded me of where I did my apprenticeship where they still had the letterpress printers and they had something similar to keep the metal type and printing blocks :D
 

Glitterati3D

Dances with Bees
Looking great, Traci! I am just starting to get better with Superfly. That SMS webinar about the Physical Surface was really useful. I am use it a lot now. :)

I agree, Ken. The webinar answered a lot of questions there was no documentation for. I do almost all my promos in Superfly now. It's just so much easier to use and produces reliably "true" output in the same amount of time it takes to get a well lit promo out of Firefly.
 

Ken1171

Esteemed
Contributing Artist
I am also amazed how ridiculously *simple* it is to add SSS to any skin with the Physical Surface. Most over-complicated skin shaders are just to emulate what Physical Surface can do by setting a single numeric parameter. For example, DawnSE skin shaders look daunting, but I could replace them all with a single Physical Surface with just the maps plugged in, and it looks exactly the same in renders. ^^
 
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