From what I've read on the Renderosity forums, your version of Poser Pro 2014 is fine. They didn't start that "phone home" issue until they came out with Poser Pro 2014 Game Dev. That, and Poser 11/Poser Pro 11 are the only versions that have to "phone home", as it were.The main uncertainty I've had is whether Poser Pro 2014 would be affected by the Smith Micro phone home servers being shut down.
I wonder what time tomorrow it'll be available, or is that any time tomorrow after 12:00am Central Time.
From the email I got for those that are interested in what the updates are: What to expect from Poser Pro 11.2 The Poser Pro 11.2 update will be released Thursday morning, Sept. 19 for some versions above Poser 10. Poser Pro 11.2 is a "bridge" release, which means it does not contain epic new features, but rather bridges differences between the old Smith Micro version and the new Bondware version of Poser. But the main reason for the update is the depreciation of Smith Micro's licensing system and implementation of Bondware's licensing management for some versions above Poser 10 (Poser 2014 Game Dev, Poser 11, and Poser Pro 11). This update will convert your Poser to Poser Pro 11.2 at no additional cost. If you have Poser 10 or below you do not have to update. Upgrades are $99 and can be found at PoserSoftware.com/store. Main Changes • Streamlined menus (We removed broken links and added links to the official forums, support, and the Renderosity community.) • Rebranded from Smith Micro to Bondware • New licensing management • New Help PDFs • Streamlined internal and external content search (Now you can easily search Renderosity for new content from within the program.) • Refactored minimum basic runtime to improve performance (We reduced folder depth and removed redundant files.) • 21-day free trial feature added • Restored HDRI rendering option for Firefly • Control props for Figure grouped under Props listing • La Femme is the new default figure • 8+ gigs of new content, including Superfly lights by Blackhearted; HiveWire3D's Dawn, Dusk and Baby Luna figures; HiveWire3D's Gorilla for Dusk; and HiveWire3D's Horse; and the original toon figure Maisie • In total, there is more than 15 gigs of additional content, which includes legacy content, like older figures, clothing and other assets that were previously included with Poser. Bug fixes • With importing some Python scripts • Removed broken height and gen menus • Streamlined the installer • Removed license/registration requirement on Queue Manager (for network rendering on other computers) • Fixed issues with figures with animated origins affecting toon characters. Read More >> |
How to download the update The 11.2 update must be downloaded from PoserSoftware.com/downloads. Download either the Mac or Windows version and update. You will be your serial number to complete the update process. And don't forget to download your new assets by clicking on"Download Additional Content Files (License required)" This will also require entering your serial number. |
From what I've read on the Renderosity forums, your version of Poser Pro 2014 is fine. They didn't start that "phone home" issue until they came out with Poser Pro 2014 Game Dev. That, and Poser 11/Poser Pro 11 are the only versions that have to "phone home", as it were.
For those that have 11.2.XXX installed, you might have somehow got access to the early adopter files which have been updated on a regular basis so it might not be the final one that gets released. But it should be enough that you might not need to update straight away (since it says Bondware down the bottom its not linking to SM anymore so shouldn't "phone home" to SM).
For those that have 11.2.XXX installed, you might have somehow got access to the early adopter files which have been updated on a regular basis so it might not be the final one that gets released. But it should be enough that you might not need to update straight away (since it says Bondware down the bottom its not linking to SM anymore so shouldn't "phone home" to SM).
Exactly, Rae. I don't even have the final version yet, so I doubt anyone else was lucky enough to get it already. Though Hornet sounds like he might have, woooooot!
At any rate, I know PP11 is not going to go offline on my computer because I have the daily builds installed and have some form of 11.2 on the system right now. I can wait for customers who really need to get those files and grab them when things settle down a bit.
If there are no HiveWire Figures/Products included, it is not the final version..
Will you be able to do that Rob? The reason I ask is, usually you can have more than one "version" of software installed, such as PP11 and PP12, but in this case, it's just an update of PP11, not a brand new version like PP12. I'm not sure you'll be able to keep PP11.1, unless you have it on a separate computer from the one where you'll be installing PP11.2. Then you might be able to do so.I converted my 11.1 license to permanent at the SM web site. It still runs fine. There are issues that Rendo is trying to resolve with some D3D python scripts (the creator being deceased and unable to update them), so I plan to keep 11.1 running for when I need this scripts, like DSON Loader. Hopefully, that won't be forever.