Hi Ken,
Just getting to installing your critters. I'm not seeing proper set up for DAZ Studio users. I'm seeing all this in the Runtime folder rather than properly in the Library folder.
Also for the lizards I'm seeing some lizard material options with .duf files and others without .and only .pz2 options.
Also not seeing any native support in the way of data folders.
I realize it's more work, boy do I know that doing my own products to support both applications, but .....
While my products work fine is Studio and are fully supported, there is no native DS library structure on the Bird or Lizard sets for DAZ Studio as your probably used to seeing.
All my DAZ Studio support files sit side by side with the Poser versions in the Runtime. The reason this is two-fold; I'm constantly enhancing and updating my products and Poser is far easier on the update process... and secondly I use both programs so it's easier to have everything in one spot. Poser allows this-- DAZ Studio doesn't-- so the Poser Runtime is the shared location. Plus, the dual version saves disk space-- less files because most are shared-- Native DS is a space hog.
Check out Page 4 of any of my manual (found in Readme/Ken Gilliland folder). Here's a clip from the manual:
Creating a Lizard
1. Choose what species you want to load. For this example, we’ll create the Eastern Fence Lizard.
2. Load Poser or DAZ Studio. For Poser, select FIGURES and the “Nature’s Wonders” :“Reptiles”. DAZ Studio users will select the "Poser Formats" : (your runtime library) : "FIGURES" : "Nature’s Wonders" : "Reptiles" folder.
3. To create an Eastern Fence Lizard, load the "Nature’s Wonders Lizard" base model.
4. Go to the POSES folder and “Nature’s Wonders “ : “Reptiles folder” : ”Lizards”. For DAZ Studio users, this will be found in the "Poser Formats" file section.
5. Select the Eastern Fence Lizard (or a lizard of your choice) and load/apply it to the Lizard base model by clicking the mouse. This species pose contains both the morph and texture settings to turn the generic model into the selected lizard. It will automatically apply the correct DAZ Studio material settings if you are using DAZ Studio.
So what happens, is the Studio reads all the Poser code and then through a DS script loads in all the DS Materials. Hopefully, that explains it.
My sagebrush habitat set will have a native studio version because it's prop based and Studio plays less nicely with Poser's .pp2 (prop) format. With my huge Songbird ReMix series-wide update coming next year.