LAMH Fuzzy Kitty

Discussion in 'It's About the Art!' started by VortigensBane, Sep 17, 2016.

  1. Rae134

    Rae134 Renowned CV-BEE Contributing Artist

    Thanks Lorraine, she's daddy's girl, but sometimes uses me as her pillow :p

    Her coat patterns looks like she has little wings on her back :D (my DA has some stock with her: Stock - Animals by Rae134 on DeviantArt )
    Lorraine likes this.
  2. Banditcameraman

    Banditcameraman Enthusiast

    Awwwwwwwwwwww :inlove: :balloon03:

    They really don't like being touched there :whistling:

    Maybe it has something to do with the way they fight when they're on their back and lash out with the hind legs: an opponent on top of them would be eviscerated, which I think is the whole point... :eek:
    Lorraine and Rae134 like this.
  3. RAMWolff

    RAMWolff Wolff Playing with Beez! Contributing Artist

    Great thread.

    *hairy eyeball alert, hairy eyeball alert* :D:p:D
    Pendraia and Lorraine like this.
  4. Lorraine

    Lorraine The Wicked Witch of the North CV-BEE

  5. Pendraia

    Pendraia Seasoned Contributing Artist

  6. VortigensBane

    VortigensBane Busy Bee

    Doesn't everyone have hairy eyeballs...?
    RAMWolff, Lorraine and Pendraia like this.
  7. Miss B

    Miss B Drawing Life 1 Pixel at a Time CV-BEE

  8. RAMWolff

    RAMWolff Wolff Playing with Beez! Contributing Artist

  9. HadCancer

    HadCancer Motivated

    I read the entire thread as I also have had problems with LAMH and have had the same problem on a different animal, one that was done by the authors of LAMH and still had the dandruff issue on my render. I could only solve in Photoshop which was very time consuming or putting the animal in a snow storm. I am sorry you did not get your answer. I even wrote the author of LAMH and was only pointed to a generic instructional tutorial he did on YouTube. Unfortunately it does not address the dandruff issue or the hairy eyeball issue. Lucky for me that I did not do a close Pretty funny though.
  10. brian foley

    brian foley Member

    Yup nice job...any way to set collisions on regions...Like in the neck area...?
  11. VortigensBane

    VortigensBane Busy Bee

    That I am aware of, there are no collision parameters available. Collision is "taken care of" by posing the guide hairs so that they do not intersect. I am really tempted to try to take the .obj file generated by LAMH and run that through VWD Cloth and Hair engine, but that might be WAY too many polygons to run a sim on. It would move in the breeze, though, if it didn't crash my computer...
    Dakorillon (IMArts) likes this.
  12. Pendraia

    Pendraia Seasoned Contributing Artist

    ooh...that would be interesting if it would work VB...I wonder how fibermesh hair would work? I haven't bought the VWD plug in yet as I've been busy paying off Terradome 3 and all the webinars I signed up for recently.
    Dakorillon (IMArts) likes this.
  13. VortigensBane

    VortigensBane Busy Bee

    fuzzy kitten 004.jpg

    Here's a newer version with shorter hair. Got rid of the hairy eyeballs :)
  14. Pendraia

    Pendraia Seasoned Contributing Artist

    Very cute VB!
    Dakorillon (IMArts) likes this.
  15. Dakorillon (IMArts)

    Dakorillon (IMArts) Extraordinary Contributing Artist

    Are you exporting it to an object and re-importing it for Iray? As far as I knew, LAMH doesn't work straight up in Iray.
  16. Lyne

    Lyne Dances with Bees HW Honey Bear

    this is SO much better... lets the coat/pattern show, but looks fluffy! I'm actually CONSIDERING using DS JUST for 1.Howie Farkes new scenery made only for DS and for LAMH thingy... as brushing out fur is PAINFUL for my joints!
  17. VortigensBane

    VortigensBane Busy Bee

    @Dakorillon (IMArts) If you have the "full" version of LAMH, you can export the hair as a fibermesh, which gives the same results, but DRASTICALLY reduces memory usage. If you don't have the full version, then, yes, you have to export as obj. You don't have to re-import it though, it loads by itself.

    @Lyne Howie Farkes' sets are pretty neat. I have a few, and really like them. LAMH is loads of fun, once you figure out how the script works and which actions cause it to randomly crash Studio... :) The full version is totally worth it. The artists are working on LAMH 2, which is supposed to natively support Iray and let you edit each "bone" of the hair strands. I can't wait... I want to do a "real" braid soooooo bad!
  18. Dakorillon (IMArts)

    Dakorillon (IMArts) Extraordinary Contributing Artist

    Okay, so you are exporting it, I somehow thought you were managing to render it in Iray, without that step! I do have the full version, but haven't managed to make anything to write home about. And Garibaldi, I can't even figure out how to start! I need to sit down with some tutorials and just play.
  19. phdubrov

    phdubrov Noteworthy Contributing Artist

    Exporting happens "inside", but it always happens — as Fibermesh, as curves or as polygons. Iray renders fibermesh.
    But I too did't make any actual hair.
    Pendraia and Dakorillon (IMArts) like this.
  20. phdubrov

    phdubrov Noteworthy Contributing Artist

    Only thing you may like to do is change hair shader to Iray. It is curves export that won't work in Iray.
    Dakorillon (IMArts) likes this.

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