quietrob
Extraordinary
Yabba Dabba do! Perfect for the drive in movie!yep I did..
not to mention I got side tracked a couple of times as well and modeled these to lol
Yabba Dabba do! Perfect for the drive in movie!yep I did..
not to mention I got side tracked a couple of times as well and modeled these to lol
~ROFL~Yabba Dabba do! Perfect for the drive in movie!
And a huge rack of brontosaurus ribs!Yabba Dabba do! Perfect for the drive in movie!
I had a wacky idea to model a Wacky Races vehicle..... well.. 2 and a half weeks later I ended up with this lol all modeled in Carrara and rendered in Cararra.. you can see the thread in the Carrara board.. over yonder
The only place you will see the old style red box.....
Ours were a different colour.
Me too. I have to post work 300 renders...Nice work Rokket. I'm looking forward to seeing your final animation.
Me too. I have to post work 300 renders...
View attachment 36073
Frame 39 of a 300 frame animation I am working on.
I wanted to go simple so I used second skin textures on Sydney, played with fer face in the face room, and used toon outline in Firefly. The hair is a Miki 2 refit for Sydney that I downloaded of of 'rosity a couple years back. The background and light saber effect are done in post.
If you try the night scene, my first thought is to use the area light for those tower-mounted floodlights. Scale/rotate the rectangular area light to fit in front of each floodlight array. I think it would be easier to scale/align an area light to each tower than to do so with a spotlight.
For those blue lights I see along the walkway, on the cylindrical tank at left, and on the building at right, I'd add the lightcasting boost nodes.
I'd also use a boosted shader on the night skydome. Several of those in my construct sampler, and they'll fit any spherically mapped skydome.