Dawn Goes Shopping

Discussion in 'Developing for Dawn' started by eclark1894, May 12, 2018.

  1. eclark1894

    eclark1894 Distinguished

    Anybody remember this old thing?:sneaky:
    [​IMG]
     
    Rae134 likes this.
  2. Miss B

    Miss B Drawing Life 1 Pixel at a Time CV-BEE

    YES! I totally forgot about that purse. You should finish it.
     
  3. eclark1894

    eclark1894 Distinguished

    Working on it now. I finished, or mostly finished the Asst. Coach bag. And this one is almost done from before. But I'm redoing some of the mesh. I'm actually amused by what I did.o_O
     
  4. Miss B

    Miss B Drawing Life 1 Pixel at a Time CV-BEE

    Oh I know what you mean. I usually sit here shaking my head when I start exploring the mesh of an old project. It's amazing what I've learned over the years.
     
  5. eclark1894

    eclark1894 Distinguished

    Made a few changes, but nothing drastic. I got rid of the lettering because I don't need it. I can do the letters now in Blender easier. This is more or less just a box with a flip over flap. I believe I can take of that with a morph. And I'm going to make a second version with a chain strap. I'm not happy with the texture though. I can't really see any detail, so I need to track down a similar purse for reference.

    upload_2018-7-12_1-44-53.png
     
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  6. Miss B

    Miss B Drawing Life 1 Pixel at a Time CV-BEE

    What don't you like about the texture? Are you using a bump or displacement map to make it look more realistic? You also should try a different color other than black, as it may show up better.

    I also like your idea of a link chain, as it was the first thing I thought of when you posted the old HW purse. Some styles look good with chain straps.
     
  7. eclark1894

    eclark1894 Distinguished

    It's not black, it's dark green. I'm just thinking out loud.
     
  8. Miss B

    Miss B Drawing Life 1 Pixel at a Time CV-BEE

    AHA!! I just took a closer look, and now I see the green.
     
  9. eclark1894

    eclark1894 Distinguished

    Gonna take a break for a day or two. I was just in a small fender bender. Must be Friday the 13th.
     
  10. Miss B

    Miss B Drawing Life 1 Pixel at a Time CV-BEE

    Oh, I hope you're OK Earl. Take care of yourself.
     
  11. eclark1894

    eclark1894 Distinguished

    Okay, I think I'm going to call it quits on these bags. Just create about three more textures and call it a day. It's just a straight prop, no morphs. Although I did do a shoulder strap for it, I'm not going to release it.
     
  12. eclark1894

    eclark1894 Distinguished

    Well, I was having some doubts about finishing the new purse I'm working on because it has a flip top lid on it. I needed to make a morph but couldn't figure out how to do it with the least amount of having to re model. built that means changing some vertices around and even possibly eliminating some which would keep me from being able to make a morph. But I think I've found the answer.
     
    Miss B and Janet like this.
  13. Miss B

    Miss B Drawing Life 1 Pixel at a Time CV-BEE

    Glad to hear you figured it out. :)
     
  14. eclark1894

    eclark1894 Distinguished

    I'm still NOT going to add morphs to the Asst. Coach bag or put a shoulder strap on it. but the Hivewire purse with the flip top, I think I can finish now. I'm going to use something I didn't even know Blender had. A Bend modifier.
     
  15. Miss B

    Miss B Drawing Life 1 Pixel at a Time CV-BEE

    Hmmmm, that's a new one to me too. I'll have to check that out.
     
  16. eclark1894

    eclark1894 Distinguished

    Okay, well, this is going to be tougher than I thought. Fortunately, I've got all weekend to get it right.
     
  17. eclark1894

    eclark1894 Distinguished

    Well, I did it. Used a method I did not even know existed. I didn't know yo0u could do it, but you can change the pivot point of rotaion in Blender on any part of the mesh. And it's fairly easy to do. In fact, the toughest part, assuming you've modeled it correctly with the expectation to move that part of the mesh is to make sure that you have all of the mesh you wish to have pivot, selected.

    Now to see if I can get this to make a morph.
     
  18. Janet

    Janet Ambitious Contributing Artist

    Where is the bend modifier?
     
  19. eclark1894

    eclark1894 Distinguished

    Technically, it's the Simple Deform selection in the Modifier stacks.
     
  20. Janet

    Janet Ambitious Contributing Artist

    Thank youQ
     

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