D
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When you say it's the models, I am not sure how you mean. Are these mostly static props? Would they just need scaling/positioning etc? If they could be exported from DS as PP2 to preserve the positioning/scaling, then it would just be a question of redoing materials and creating promo renders for the Poser version correct?It's not so much the textures as the models and then all the images and promo images will have to be redone.
I only ask as I would hope to be able to give the same overall relative sizes on a Poser conversion as in the DS version - though not sure if the new DS supports Poser export or not (I know DS3 Advanced did). As long as it wouldn't need actual rigging/weight mapping I wouldn't be out of my depth (I can handle OBJ importing and scaling, even adding morphs). I could create hand and grip poses where needed too - though more work will take longer, but I would be willing to undertake it to help make more content cross-platform if the authors of this set agree and wish it.