Its a really nice hair, that new hair you are using. But it tends to get lost in a number of the "alien" backgrounds that come up in the story. (What is it about red/orange foliage in alien scenery? Admittedly the red/orange blobs in space are something else, but they also tend to swallow the new hair.)
I like the hair and it was my choice to have the hair that colour for much the same reason as other aspects of the character, it is very different from the norm. When I created the figure (if you can call dial spinning creating) I had in mind a heroine that was very different to the norm for sci-fi and also Poser. In sci-fi writing a large proportion of the time the main figure is male and in the Poser world a great deal of the time the female figures are statuesque model types. To be a little different therefore my main character was female, small (a relative five foot in the Poser world) and a lot older than many of the Poser pin ups that seem the norm. The decision to go down this road is not without cost, for a start commercial poses rarely work out of the box, particularly if they interact directly with other content such as a motor mike of space craft. In the case of the motor bike my character normally starts buried in the bike itself while, as a pilot of a space craft she buried in the seat with her hands nowhere near the controls. So as a result my choices gives me extra work a fact that is also true with my choice of colour for the hair, none of this is a complaint just a statement of fact.
I value your comments and here you raise a particular point in that there is no reason in this instance why the space background should be a violent red it was just my first choice when I, quite literally, started playing. I have many other backgrounds that would/will suit this particular render much better.
You are also right that many alien backgrounds would have difficulty when it came to contrasting with the hair but then it is down to me to change the colour or find another background.
In this case I just totally missed the lack of contrast being a problem until you mentioned it, which is why I am glad you took the trouble to do so. Not sure why or how I missed something so obvious but I suspect it is a bit like word checking a document, after a while I get so familiar with a document I begin to see what I think is there not what is
actually there, clearly the same is true for me with a render.