My
first experiment with the brand new "Character Creator 3", where I have converted Dawn in my Type-6 body sculpt to iClone to make this animation in real-time PBR rendering. I have added some particle effects, like the fire bowls and the fog. I made a new music for the animation. Rendered iClone with HDR + AO + GI. Click the thumb to see it at DeviantArt.
The interesting thing is that this is not really Dawn, but instead, her shape and morphs projected onto the CC3 figure. I didn't think this was possible since the geometries are different, but yet, it works and it's pretty easy to do! The HW UVs are supposedly compatible, but I couldn't get them into iClone/CC in this first try. I ended up using materials and clothing from iClone itself. I am VERY intrigued by how Reallusion pulled this off. For example, we cannot use Genesis morphs on HW figures, or vice-versa, since the geometries and UVs don't match.
However, I could get the Type-6 body sculpt I made for Dawn working in CC3 with just a few clicks on a completely different mesh - with no rigging at all. Not only that, but we can mix and match Dawn's morphs with those from the CC3 figure.... Start gathering the pitchforks and torches mob, because this is BLACK MAGIC!! I am very impressed. As usual with iClone, with just 1-click, I get perfect floor feet contact, which makes animating so much simpler than it is in Poser/DS. Seeing hair animate in real-time is also fun to watch, as it is with the new particle effects. And it's all real-time. Haven't tried I-ray yet, but it's in there somewhere.