TRYING AGAIN to use TT with the new V2 upgrade....erg!
With no install instructions for TT V2 upgrade, or knowing what to expect, I kept stumbling about trying to figure it out...and apparently my "install" IS converting...once I figured out what to point it TO... it creates a folder called MyConversion both in the runtime-poses and in runtime-Textures...I opened one of the body maps in photoshop and there were NO demo words on it, so I GUESS it's working!?
I'll convert all the items in each folder (eyes lips, etc.) and then try them on Dawn...of course there will be NO real SSS nodes so I'll have to start with my own Dawn skin character that already has SSS in/on it, and manually substitute the maps... then save THAT as a new mc6.... so...
Hmmm but obviously, I'll have to move the files to another folder...or a sub folder with the character's name on it....so that when I start a whole new one, and it tosses the maps into the original MyConversion folder, those won't get all mixed up?! Could be quite confusing when trying to apply the right png textures for a given character... (now I'm confusing myself) :/
Edit: actually I made a folder of the MAPS THEMSELVES, and placed it into my DAWN SE texture folder so I could easily get to the maps to sub them out.
Still a LOT of work... As this shows...it took me 2 HOURS to realize it was not the lip color that was not the right size, but the creator CUT OUT the lip area on the head - make up maps and hte converter made that cut out area too large...so FINALLY I went into photoshop AGAIN, and moved skin color more into the cut out lip area...and now it fits...
Not sure why the skin got lighter somewhere in the mix...I'll deal with it some other time... To say the least, my muse is left exhausted and very UNinspired... TT V2 DOES CONVERT A LOT OF MAPS AT ONE TIME... but then one still has to go back and do all the fixes...sigh... that is not the fault of TT, it's just the various ways the skin/character creator chose to build the skin maps.