phd WIP shaders

Discussion in 'Show Me The Honey' started by phdubrov, Apr 25, 2016.

  1. phdubrov

    phdubrov Noteworthy Contributing Artist

    Still in progress
    new green.jpg
     
    Carey, Rae134, Pendraia and 3 others like this.
  2. phdubrov

    phdubrov Noteworthy Contributing Artist

    Variation
    Sunrise-95.jpg
     
    Carey, Dan30, RAMWolff and 3 others like this.
  3. Miss B

    Miss B Drawing Life 1 Pixel at a Time CV-BEE

    Very nice indeed. I love the shade of golden yellow on the flowers. :)
     
  4. phdubrov

    phdubrov Noteworthy Contributing Artist

    Spectral rendering on cie1964 natural + Sun-Sky = intense but still realistic colors
     
  5. phdubrov

    phdubrov Noteworthy Contributing Artist

    SF skin test in harsh light. V4, combimed morph, AlphaGirl textures. One meshlight. Goldy Hair.
    Why, oh why detailed skin textures are so rare?
    As usual with Superfly, EXR->Picturenaut for exposure correction.

    A3-1-1.png
     
  6. LisaB

    LisaB HW3D Vice President & Queen Bee Co-Founder

    Beautiful work, phd. Starweed is a small plant, yes. It looks perfect with the bird. I created the plant with enough geometry to handle scaling way up and added the Fanta star textures for fairyish environments. In short, don't be afraid to scale those up for renders. They can take it. :)

    Keep up the great work!
     
  7. phdubrov

    phdubrov Noteworthy Contributing Artist

    Me195, Carey, Dan30 and 5 others like this.
  8. LisaB

    LisaB HW3D Vice President & Queen Bee Co-Founder

    Sweeeeeet!
     
  9. Miss B

    Miss B Drawing Life 1 Pixel at a Time CV-BEE

    I'll say!! Nicely done phdubrov. :)
     
  10. phdubrov

    phdubrov Noteworthy Contributing Artist

    Starweed and Fantastar Iray is in QAV now. Promos was a struggle.
     
    Rae134 likes this.
  11. Rae134

    Rae134 Renowned CV-BEE Contributing Artist

    Promos are always a struggle :)
     
  12. phdubrov

    phdubrov Noteworthy Contributing Artist

    Superfly again
    Rubina_tm.png
    Asiatic Lilies (Lisa'sBotanicals) and Rubina (Jungle Heat textures pack, NapalmArsenal).
     
    Carey, Pendraia, Miss B and 1 other person like this.
  13. phdubrov

    phdubrov Noteworthy Contributing Artist

    Grass and drops (pure test)

    Drops1.png
    Current project is "SuperFly 2-faced :) 2-sided"
     
  14. Miss B

    Miss B Drawing Life 1 Pixel at a Time CV-BEE

    Hmmmm, I like the idea of the drops of water on the leaves, but I think there's a bit too much of it. Is there any way to control just how many drops you get?
     
  15. phdubrov

    phdubrov Noteworthy Contributing Artist

    No, it's a model (from Wet Grass 2 by Flink), not shader. Just wanted to see how it will work in SF and with my shaders.
     
    Pendraia likes this.
  16. Miss B

    Miss B Drawing Life 1 Pixel at a Time CV-BEE

    Ohhhhh. I have a number of Flinks packs, but not sure if I have that particular one. Will have to check. :)
     
  17. phdubrov

    phdubrov Noteworthy Contributing Artist

    My bad, not WG2, just Wet Grass.
     
  18. phdubrov

    phdubrov Noteworthy Contributing Artist

    Probably will be different shaders for background, foreground and close-ups, if speed will be different.

    Question: which is better? And does difference make a difference?

    lili-cpi1.jpg
    lily-fp4.jpg
    lili-cpi1.jpg

    And do anyone see the difference without Poser compare option?
     
    Last edited: Feb 16, 2017
  19. Gadget Girl

    Gadget Girl Extraordinary Contributing Artist

    So I've looked several times, and so far, I can't see a difference in the three images.
     
  20. Miss B

    Miss B Drawing Life 1 Pixel at a Time CV-BEE

    I have to agree with GG, but, I was only concentrating on the flowers, and not the rest of the scene, though there might not be much difference there either.
     

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