Drawing Life 1 Pixel at a Time
Hmmmm, well he does have his Cats Eyes girl for Sora, so maybe we can convince him to try one for DawnSE.
This one wasn't so fast. I have been testing it in my renders for months, adjusting it over time. Just now I think it was ready to go, because I have started using it in EVERY render, like it's mandatory. That's when I know it's ready. ^^You are rockin' these! Great to see such passion! (And speed!....I need to work on speed....)
On that one, I have been concentrating on things I believe Dawn really lacks, and nobody else was doing it. I have just checked my library, and I happen to have 54 characters for Dawn, where each includes 1 or more character face shapes. However, the included body shapes look bland, generic, and uninspiring - hence my "Body Type" series. In other words, I believe Dawn has plenty of faces, but very little body shapes variety. Body Type-8 is still on QAV and have not been released yet, but I think that will be the last one for a while.I'm just waiting for Ken to put out a face morph pack to mix and match with the bodies lol
CatsEyes is a full body and head character I made for Sora, and she comes with complete skin textures and make-ups. As a matter of fact, she includes some more advanced make-up options based on overlays, where we can mix and match eye shadows with different eyeliners. I love being able to do that! ^^I thought it was a full body morph.
I find this essential for my renders nowadays. Some people may not notice the difference, but I do.Pretty well spent out after Black Friday (week) and Cyber Monday but this is a must have so I am ready with credit Card in hand.
I think I bought *all* of 3DU toon characters. Alexis and Axel are the least toonish from the bunch, so I think Willow is the only toon one for Dawn. It amazing that CC3 Transformer can import morphs from a variety of different figures, and they tend to come out quite faithful on the CC3 base figure. I didn't even know that was possible, but now that it is, I wish we could do that in Poser.I have Alexis for Dawn and Axel for Dusk, but I don't really consider them toon-ish characters. I don't have the toon horse, which is what I would consider toon-ish.
Some people have been asking me if "Perfect Pelvis" (PP) would be of any help with clothed characters. Well, that was one of the major reasons why I made this correction set. If the underlying figure figure's shape is squashed and/or stretched, so will be the clothing fitting to it. Showing is better than explaining, so take a look on the examples below, where I use Sora's Tenacity leotard to illustrate the issues with leg posing, and how they affect clothing with and without PP.
Note that in some cases I am using the Morphing Tool on the leotard to smooth out the results with PP applied, but notice that would NOT help if the underlying pelvis (without PP) were badly deformed by the legs posing, as shown on the left side. It's basically unfixable without PP because you would also have to fix the underlying figure shape as well.
I think the results speak for themselves. Even if you may have to smooth out the clothing a bit, at least it's feasible thanks to PP fixing the underlying figure shape. Hope this helps people understand that although PP would obviously help with nude renders, it also plays an important role with clothed ones as well.
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I'm thinking I could've used this a couple of renders ago, where a pair of slacks for Dawn, didn't fit correctly across the lower pelvis, even though they were dynamic. It will be the first one I try it on.Some people have been asking me if "Perfect Pelvis" (PP) would be of any help with clothed characters. Well, that was one of the major reasons why I made this correction set. If the underlying figure's shape is squashed and/or stretched, so will be the clothing fitting to it. Showing is better than explaining, so take a look on the examples below, where I use Sora's Tenacity leotard to illustrate the issues with leg posing, and how they affect clothing with and without PP.