Certainly understandable. We all have to make a living the best way we can. Just don't be a total stranger, and stop in now and then to say hello.Doubtful. I'm having to go where the money is as this is my only income and I have to pay bills etc so have to spend all my time on creating for the more popular characters.
Dawn? or just Dawn for Poser? Are you removing those items you've already done from the stores, as well?Sorry folks, I know this isn't what you wanna hear, but I won't be doing any more items for Dawn.
Well, that was one of the issues I brought up once before. Poser can't convert to .duf, but Studio can convert to OBJ. And Poser does have the morph brush and the fitting Room.True, as long as an OBJ file is included. I'm not sure what Dawn's preference is, especially for DS/Genesis outfits, but I've found a lot of vendors at other stores (not sure about here at the Hive), don't include the OBJ files because all the geometry info is in the DUF and data files.
Doubtful. I'm having to go where the money is as this is my only income and I have to pay bills etc so have to spend all my time on creating for the more popular characters.
The OBJ is in the Geometries folder for conforming clothes as well, but when you do certain things in Poser, such as creating the conforming clothing, and then saving it as a CR2, I believe poser creates an OBJ along with the CR2. I also think it does that with PP2s as well, and those OBJs are unwelded. That's why I delete those OBJs and change the path in the CR2 and/or PP2 file to look for the original OBJ in the Geometries folder, which IS welded.I was always told to strip the geo from the prop and put the obj in the geometry folder, so you wouldn't really need to do that, just go to the geo folder and pinch it. Having said that I can't remember if a figure obj is spliced or not when it comes to conforming. I know dynamic clothes wouldn't be as they aren't cut up in the process.
That is the case as I've seen it, which is something I did not know or understand when I first started making clothing for Poser.The OBJ is in the Geometries folder for conforming clothes as well, but when you do certain things in Poser, such as creating the conforming clothing, and then saving it as a CR2, I believe poser creates an OBJ along with the CR2. I also think it does that with PP2s as well, and those OBJs are unwelded. That's why I delete those OBJs and change the path in the CR2 and/or PP2 file to look for the original OBJ in the Geometries folder, which IS welded.
Doubtful. I'm having to go where the money is as this is my only income and I have to pay bills etc so have to spend all my time on creating for the more popular characters.