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Ken1171's Products at HiveWire3D

CWRW

Extraordinary
HW3D Exclusive Artist
Yeah I saw that!! Very kewl:) Tho I don't have the main figure I might grab it anyway.
 

Ken1171

Wise
Contributing Artist
With some surgery, we can make anything fit anything. For the necklace, I just needed a magnet and scaling dials. Can probably do the same with the armband. D-formers work the same in DS. ^^
 

Pendraia

Seasoned
Contributing Artist
I have the figure... at the moment I'm a bit broke so it will have to wait unfortunately. It is a wonderful necklace...
 

Ken1171

Wise
Contributing Artist
Thanks to our community joint efforts, @sanbie's "The Adventurer" is finally live in the store --> The Adventurer for Dusk - A Ken1171 Designs & Sanbie Creation at HiveWire 3D
Thanks to @NapalmArsenal for the wonderful promo images!

ADS_Banner_1180x500.jpg


For those new to my "EZ-Mats", let me explain how they work so you can take advantage of the extra versatility!

WHAT ARE EZ-MATs?

It's a way to allow using the textures in different colors with just a mouse click!

WHAT CAN I DO WITH EZ-MATS?

You can set the texture color to anything you like for any part that has a material zone (MAT zone), straight from the Material Room!

HOW CAN I USE IT WITH THIS OUTFIT?

Go to the Materials library and apply the "Dark" preset to the pants, shirt, boots and vest. Once that is done, you are ready to start using EZ-MATs. Now you can change any texture color in all MAT zones. To do that, simply go to the Material Room, select a MAT zone and change the diffuse color to anything you like. Repeat it for other areas you want to customize the colors, and that's it! The textures will blend in with whatever color you choose. ^____^
 

Alisa

HW3D QAV Director (QAV Queen Bee)
Staff member
QAV-BEE
For those who are more visual - here's a few images to show what's actually different than just changing the diffuse. The first is a comparison of the Material room showing both default and dark materials. Then, I ONLY changed the diffuse on the "Pants" mat zone to R125 G245 B255 on BOTH.

You can see the difference:

EZ-Material1.jpg
 

Alisa

HW3D QAV Director (QAV Queen Bee)
Staff member
QAV-BEE
Glad to hear it - that's what it took for me to follow what exactly happened and how it worked :)
 

Ken1171

Wise
Contributing Artist
Any chance of a ds version of this?
I am considering making a DS version of CatsEyes for Sora. But first, I will need HW to finish her head morphs. I also need to learn more about shader nodes in DS, like for instance, what's the equivalent of the Material Room "Math" node in DS bricks.
 

Pendraia

Seasoned
Contributing Artist
That would be great if you do Ken...
Math 2 is Binary operation from memory. There are a whole heap of options for Mathematical functions...

Let me know how you go Lorraine...I'm a bit short of cash at the moment so I'm tending to buy stuff that's been made for DS first to encourage vendors to make more.
 

Ken1171

Wise
Contributing Artist
I made this quick video tutorial showing how to use EZ-MATs with "The Adventurer" outfit. I have used this shading method is many other products in my store, like "Office Lady" for Dawn and "Western Outfit" for Dusk. Check the readme files to see the details. :)

 
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