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I'd been meaning to update the Turkey for some time and before Thanksgiving seemed appropriate (especially since the old version had significant issues in DS). Those issues have been corrected plus support for Superfly and Iray, and some significant geometry changes have been added.
For those of you who still have the "old" version, the upgrade is available FREE at Hivewire3D. If you got it at the "other" place, I do have a transfer program that allows you to move any of my products from there to your Hivewire3D account so you can get the FREE updates.
The next updates coming down the pike will be Toucans v1 and v2, Condors, and Vultures v1 and v2.
I'm working on a bunch of animations for a bunch of Ken's birds. I'm thinking ahead to testers who will need to have a whole lot of them. I'm a few months away from being done, just thinking ahead. So we don't disrail this thread please reply here: Songbird Remix Animations
For all my new and updated models... all morphs and controls are located in the BODY (Main) section. All of the posing type morphs are listed as "Action Morphs/Controls".... shaping morphs are listed as "Creation Morphs/Controls" on every new/updated model. In DAZ Studio and Poser open/close beak is using under "Common Controls" subfolder or directly in "Action Morphs" main folder.