Looks great, I love the Fred Flintstone one, brings back great memories haha
Thank you! The Flintstones will always have a special place in my heart. ^___^
Looks great, I love the Fred Flintstone one, brings back great memories haha
One of these days, if you are willing, and time permitting, I would like to have a detailed discussion on this process? I really would like to make my various projects more animation like. Right now though my mind is overloaded dealing with other pressing issues,It was made using my 3D-AI-2D workflow with the OpenPose Poser plugin, where DawnSE has provided the general pose and camera framing. Even though I used a stylized cartoon style, we can clearly see she matches DawnSE default body shape and proportions. For all figures I tried, DawnSE was the one that works best with this workflow.
One of these days, if you are willing, and time permitting, I would like to have a detailed discussion on this process? I really would like to make my various projects more animation like. Right now though my mind is overloaded dealing with other pressing issues,
I would never start a Funko Pops collection... but I could consider yours. Soooo much betterAnd now for something completely different, more vertex pushing in Blender. All quads props. Rendered in Poser with Superfly + HDRI. UV mapping still sucks in Blender with the default tools (it's really bad!!), but the texture painting is pretty good. Have to find a UV mapping plugin to help with that. Last character I finished tonight was the chibi girl with pink hair on the left. Used body proportions recommended from a book from mangaka Hikaru Hayashi for max cuteness. ^___^
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