I've not had anything like the issues with DS4 that I had *all the time* with DS3. Like, for example, not being able to remember what was in a saved scene. And either not reopening it, or reopening it with half the components either missing or otherwise flakey. it's not like I'd moved anything either.
Although I do have to confess; I didn't leap to DS4 immediately. I was not quite finished with the original version of this trilogy that I've just spent since July re-doing when it was released. Plus I had another project that I'd had on the back-burner that I wanted to finally get done and posted as well, and I wasn't about to switch versions mid-project.
However, about a week after I finally uploaded the second project, I managed to inadvertently reformat that hard drive and lost all of my 3D content library and files. I had backups, and my purchase histories to redownload things, but It took me a couple of months to reinstall and reorganize everything, and I moved on to DS4 once I had that done.
I was amazed at how much less problematic DS4 was than I was used to. For one thing, it was 64-bit, and that was a major improvement right there. And, I found that I *really* liked Genesis. I was never able to get more than five gen4 figures into a scene and be able to render it at any point that I was using DS3, and more typically I had to delete one of them and just go with four in order to render. Sometimes I could only render with three.
With Genesis1 (and a 64-bit program), I've managed to get as many as 18 Genesis figures into a scene and render it. I had screen lag like nobody's business, but the program didn't crash. And the rendering went reasonably quickly regardless of how many figures I had in there.
Although I do have to confess; I didn't leap to DS4 immediately. I was not quite finished with the original version of this trilogy that I've just spent since July re-doing when it was released. Plus I had another project that I'd had on the back-burner that I wanted to finally get done and posted as well, and I wasn't about to switch versions mid-project.
However, about a week after I finally uploaded the second project, I managed to inadvertently reformat that hard drive and lost all of my 3D content library and files. I had backups, and my purchase histories to redownload things, but It took me a couple of months to reinstall and reorganize everything, and I moved on to DS4 once I had that done.
I was amazed at how much less problematic DS4 was than I was used to. For one thing, it was 64-bit, and that was a major improvement right there. And, I found that I *really* liked Genesis. I was never able to get more than five gen4 figures into a scene and be able to render it at any point that I was using DS3, and more typically I had to delete one of them and just go with four in order to render. Sometimes I could only render with three.
With Genesis1 (and a 64-bit program), I've managed to get as many as 18 Genesis figures into a scene and render it. I had screen lag like nobody's business, but the program didn't crash. And the rendering went reasonably quickly regardless of how many figures I had in there.