“Edgar” is a Western Style Dynamic Cloth outfit, designed to fit Dusk and L’Homme.
It is made so that the shirt can be draped tight fitting or loose, and so that the jeans can be tucked into the boots or out. And it also needs to be able to easily do more complex poses, like kneeling.
And this needed to be all accomplished in the Cloth Room, with minimum difficulty for the user.
So I did not want to use any constrained groups.
Well this was a lesson in how to waste time. When I originally made it, it draped fine. When I reloaded it, L’Homme draped fine sometimes and then failed when I reset for another scene. So I redid the entire outfit for L’Homme, but got the same problem.
Arrhhh, L’Homme does not load in Zero Pose
It was right the first time
Anyway, here’s a render;
It is made so that the shirt can be draped tight fitting or loose, and so that the jeans can be tucked into the boots or out. And it also needs to be able to easily do more complex poses, like kneeling.
And this needed to be all accomplished in the Cloth Room, with minimum difficulty for the user.
So I did not want to use any constrained groups.
Well this was a lesson in how to waste time. When I originally made it, it draped fine. When I reloaded it, L’Homme draped fine sometimes and then failed when I reset for another scene. So I redid the entire outfit for L’Homme, but got the same problem.
Arrhhh, L’Homme does not load in Zero Pose
It was right the first time
Anyway, here’s a render;