Have you tried dialing some of the morphs for Dusk? Here are only a couple of smoothing options. I've worked hard and tirelessly to make Dusk what he is and can be. Try some of the dials to achieve something lease "mechanical" perhaps.
Oh splendid. He gets to stab himself in the arms. (I'm just no fun at all.)
I tried. He keeps being mechanical. That's why I say about myself that I'm a killjoy. I think you're the damn greatest 3d artist I've ever seen on the long run, that's why I'm being such an ass (sorry). Let the muscles ... flow~ <3 Dude, I love you, and I think I'm being kind of unfair. What you are doing is astounding, nobody can say otherwise.
Smooth is smooth, with a smooth morph applied. I have also created asymmetry morphs for the abs, and face. Mixing and matching works pretty well.
Kind remarks mixed in there, and I appreciate that. Actually any remarks that can be learned from and bring improvement to our figures is good, especially if we're able to incorporate ideas that work. If you've got an "anti-mechanical" idea for me to incorporate into our Dusk S.E. that would be good. Otherwise I've got ideas that I've been creating to perhaps increase the humanizing of our next version of Dusk. We'll start up another thread here before too long, when we're ready to show him off, and have a clear understanding of how we're going to be able to incorporate previous Dusk morphs, characters, maps and such for Dusk S.E.
Just a bit of a cat out of the bag there.
Geeze, the only way you could get me on one of those, is if the gold were 14K. ~Ouchie~Look at this very cool looking motorcycle design for example.
All of our existing clothing items for Dusk would have to be scaled and fitted, but software can help that effort.
Right now I've just been creating and shaping this big fella without having to think or worry about what else we're going to have to make available on release. The clothing that I am now creating for Ruckus I'm making for Dusk first and creating a morph to fit Ruckus.
Don't know if my response helps at all.