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Dawn 2.0 Chatter

Aylaaenas_Evenwing

Adventurous
I will add more and different surface maps later. I am now so busy with a character. Very intriguing face, reminds me a bit of lady gaga but still different.
 

Aylaaenas_Evenwing

Adventurous
I tested fiberbrows on Dawn 2. I managed to make them almost exactly as the textured brows on the head texture. I can send them to the hive crew if there is interest. As i cannot rig them due to only having the static mesh.
 

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Miss B

Drawing Life 1 Pixel at a Time
CV-BEE
There's always the Resources section here on HW3D, especially since it's going to be for a HW character.
 

RAMWolff

Wolff Playing with Beez!
Contributing Artist
Getting anything to conform is the easy part but since Dawn and Dusk current versions do no have facial chips setting up anything like brows, beards or the like to move with facial expression dials is a nightmare. Hopefully with Dawn 2.0 with the facial chips that will be an issue of the past! HOPEFULLY! I was informed that conforming brows and the like on L'Homme with his facial chips that things do move as they should but just haven't gotten around to conforming and seeing yet as I have 3 sets of eyebrows that I made for Genesis 8 Male in ZBrush and only refitted the eyebrows I made for my Gino character for G8M to L'Homme since I'm trying to recreate Gino for L'Homme!
 

Aylaaenas_Evenwing

Adventurous
Getting anything to conform is the easy part but since Dawn and Dusk current versions do no have facial chips setting up anything like brows, beards or the like to move with facial expression dials is a nightmare. Hopefully with Dawn 2.0 with the facial chips that will be an issue of the past! HOPEFULLY! I was informed that conforming brows and the like on L'Homme with his facial chips that things do move as they should but just haven't gotten around to conforming and seeing yet as I have 3 sets of eyebrows that I made for Genesis 8 Male in ZBrush and only refitted the eyebrows I made for my Gino character for G8M to L'Homme since I'm trying to recreate Gino for L'Homme!

I created the brows in blender. I think the fibermesh brows are a little too thick to be realistic. I have a little more controle of them in blender.
 

RAMWolff

Wolff Playing with Beez!
Contributing Artist
I have the BForArtists version of Blender that looks more "familiar" but not dove into trying to do much in it yet as I get overwhelmed very easily. You can get very fine hairs in ZBrush, it takes some retries but works very well. Please forgive the fireflies. Not sure what was going on that day with iRAY
FibermeshBrows Promo.jpg
 

Aylaaenas_Evenwing

Adventurous
I have the BForArtists version of Blender that looks more "familiar" but not dove into trying to do much in it yet as I get overwhelmed very easily. You can get very fine hairs in ZBrush, it takes some retries but works very well. Please forgive the fireflies. Not sure what was going on that day with iRAY
View attachment 63318

I know you can get very fine hair in zbrush. I made a hair model, with very realistic parting. But i find you can run into trouble with the fine hairs created in zbrush, when rendering( takes long, so imagine how long it will take in poser) You see the finer the hairs the longer the render times. It works great for close ups. But midway renders take longer thus a lot of fireflies. I havent run into that problem with blender's fibers
 

RAMWolff

Wolff Playing with Beez!
Contributing Artist
Well I finally did it. I conformed this to L'Homme and posed his brow line and YUP the brows follow. The render took less than a minute to render out. ;)

Please forgive the line between the neck and face. I'm still working on the shaders for the skin in Poser for my Gino for L'Homme! Also the brows have no shader set up as this was just after I got it conformed and the facial expression and head posed. Very pleased though!

L'Homme Gino Eyebrows.jpg
 

eclark1894

Visionary
Actually, there used to be an actor who always had an orange tan when i was growing up. I can't remember his last name, but his first name was George. Found it, it was George Hamilton.

1596833663897.png
 

unreal

Noteworthy
Since Dawn 2 was released, I haven't heard a lot about her. Is the chatter elsewhere?

If so, where? I'm really enjoying working with her. She's a lot easier to produce stunning results than anything that's come before.

I've tried sculpting, a few simple bits of conforming clothing, very bendy poses, porting G3 and V4 clothing.

With pretty much everything new: Dawn 2 (of course), Poser 13, Blender 4.2, an MBP with M3max (which can crush CyclesX and Superfly).

It's a pleasure, again. Been a long time. Let's give this girl some support!
 
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