eclark1894
Visionary
How is geografting better or different from conforming then?
Are these all for Poser?
Welcome from me as well.Welcome to the Hive, Inki
How is geografting better or different from conforming then?
@Pendraia That's already more than I know about geografting. LOL
@eclark1894 I think the major difference is that conforming *tries* to stay together with the host mesh, while geografting actually remains together as if it were part of it.
Sorry not sure how I missed these posts earlier.Thanks for further explanation there Pen, and that's to you too Ken.
Paul (over my shoulder) says you're both correct.
So, hypothetically one *could* have geografted talons for the dragon's front paws. At least in Studio. Matching the skin would be a pain in the butt for the user, but at least the shape would be usable as an alternate.
Yup. "hypothetically", one could replace the whole front legs with geo-grafted fins or flippers. Normally with geo-grafted stuff, there is a ring of faces around the appendage which shares the same surface UV as whatever the corresponding surface on the base figure uses. If the content artist is REALLY nice, that also involves a trans-map which fades into whatever texture you want to use on the appendage...
Hmm. If Chris likes the post that suggests flippers instead of front legs, does that mean that we might get them...
I thought you always had to start with the hip.Just to let the folks who have been watching, know...We have started the rigging on the HiveWire Big Cat. WHere did we begin? The front toes and claws of course!
But wait!!
Are you sure we don't want a brick foot?!!!