Thanks, I do both...but in this case used photoshop so I'd have access to my brushes.
Very cute, Ken, love the colour of her costume too, one of my faves.
Ken, very cool! Hand and Feet scaling is under Body/Hands/Controls. Is that what you want?
Normally, I increase the scaling on hands, feet, and head, but in this case, I tried going into the negative.
Right / Left Hand Scale and Right / Left Foot Scale set to -0.50
It is quicker in some ways but I still have to come up with a work flow so that I can use my brushes in Zbrush. I think the simplest way would be to create alphas using them, but I have so many brushes it would take forever. I suppose I could create an action...I usually paint textures in 2D using a template, but for one particular commission job that was not possible because I had to match the textures over multiple maps and make it perfectly seamless. I was forced to use ZBrush, and it made the work a breeze comparing to the alternative. I just wish Zbrush had a simpler way to deal with textures.
Thanks Satira and it does still need bump and displacement I haven't added any yet and it will help.I like it Pen!
Bump and Displacement might help it look more like paint applied to the skin. Just a tiny bit to raise the paint from the skin. Doesn't need to be all that much.
It is quicker in some ways but I still have to come up with a work flow so that I can use my brushes in Zbrush. I think the simplest way would be to create alphas using them, but I have so many brushes it would take forever. I suppose I could create an action...
Here is a new outfit I am working on...Naplamarsenal is going to be doing the textures for it...I just used poser presets here to show it...
View attachment 1784
Ohhhh, I'm interested to see what she comes up with.Thank you Miss B...it is going to be available for Daz and Poser...
Edited to add...
Naplamarsenal asked for plain tight boots because she had transmaps in mind...so I can't wait to see what she comes up with!
Ken, I've downloaded the trial version to have a look...