Yeah, the majority of my stuff is older products, with only a few Genesis 2, Michael 6 products enough to get started. I don't have anything Genesis 3, and am not necessarily interested. Michael 6 is sufficient for pose work. So, if I don't have anything "new", maybe Connect will not impact what I'm doing. I chose Michael 6 because they had a nice western outfit for him, to go with Mil Horse 2. Beyond that, I've got the casual clothes for pose sets...tank tops work great for access to the shoulders and upper arms, beards, some hair, a Santa suit, and the dwarf character. That's pretty much it. I was more interested in potential character creation in addition to pose creation.
I'm still at the stage of being a little confused about which DS Library is being used...last night I figured out that new stuff was going in My Document - DAZ3D - Studio, and apparently the My DAZ3D Library, or whatever it's called, contains my older content from DS 3, which I'm still accessing, but it's hard to tell when. In Poser, runtime switching is really obvious by way of the content library, one of its interface strengths...you always know where you are in Poser, and making changes can be a simple as adding or deleting a folder, then refreshing to library. I have a number of Genesis 2 freebies that I've collected and I thought I installed them, but it may be that I was confused and manally installed them into the older DS 3 library...so I may give that a test run with some of Wilmap's freebies to see if I can get them to work. I'd say that's my biggest issue now. I'm great with never having to face using Connect...I really don't like a lot of stuff calling back to the mother ship on my workstation....it's draining when you have limited resources....however, I have to get familiar with manual installs the same way I am with maintaining the Poser runtime. I'll get it...just have to get down and dirty with it, and learn what to do.
I do prefer some of the lighting controls in DS, once I found where they are. The hide and seek interface is a challenge for me, after having Poser tools so accessible. Again, I'll get it...just takes time. For pose work, it's a little odd to have the bone tree on the far left side, and the parameter controls on the far right side....your eyes do a "ping pong ball" thing the whole time you're working an intricate project. In Poser, I pull the parameters box out of dock and place it near the bone info so editing doesn't involve turning the head....and if I'm doing hands, I have the hands pulled up near the bone info and the parameters box.
Is there a way to control the color of the background of the viewing pane. It default to white, and we already know what that does to the eyes...gives you that zombie look after awhile
I'd like to calm down the contrast a bit.