Oh, wow, I'm so glad to see Dawn's getting even more versatility!
I think you've done a lot of very interesting and cool work here.
But there's a lot of details that seem more based on expectations than reality. For instance, I find many, if not most, Asian faces have eyes less tilted than Europeans if you judge by outer corner height to inner corner height. In my experience, they're more likely than Europeans to have an almost level lower eye line with a more curved upper line. Also, the African heads are, to my eye, very far from reality. Like a lot of older African morphs, the noses are smushed and the profile is way off. You might think about the depth of the lower face, as well as the shape of the back of the skull. And Ethiopians tend to be very distinctive, so that's a morph that's both easy to see if you got it wrong and hard to get right. You might want to use a more general name unless you're going to really spend a lot of time on that particular morph.
To me it looks like you might want to spend some more time looking at non-European profiles and head shapes in general. Your frontal images look OK, but to me the profiles are too weak to use. That said, the first content I started making was head morphs, because I found pretty much all the ethnic head morphs unusable without a whole lot of help from either Capsces' morphs (toony at full, but a little of her fine feature controls could go a _long_ way) or magnets. I loved Miki 1 because she was the first realistically Asian figure I had. She also made my most realistic African diaspora character. So I'm not your average customer when it comes to ethnic morphs.