Has anyone had this problem before in Poser? A dog crate I made blows up out of shape for someone else. I opened the files in zbrush and it turns out there was a lot of extra verts in there. So they tried it again and it's still doing it.
I've had it with poses I've created in Poser, when loading them in Carrara to render a scene the pose would go mental, like the feet would grow 6ft long, or flip 180 degrees! The weird thing is that it's only with some poses, not all of them.
I'll try again. Do you think that would that apply to a pose where the mirrored one works, but the original messes up?Could also be that Poser can store feet and hands translations with the pose, which may do nothing while still in Poser, but that can cause mayhem elsewhere. This might happen then figure was posed with IK on, by dragging the hands and feet.
yes. It is very likely the non-mirrored pose has IK data stored. The mirror function in poser produces undesirable results if IK is on as do many scripts - so it was likely disabled prior to mirroring and not re-enabled. Easy way to know, compare the 2 file sizes - if one is larger by more than a few kb it has IK or morph data embedded.I'll try again. Do you think that would that apply to a pose where the mirrored one works, but the original messes up?
I'll try again. Do you think that would that apply to a pose where the mirrored one works, but the original messes up?