In DS you can add a smoothing modifier which adds more collision options. Also you can use a push modifier which moves the outfit away from the body. The default setting is way too high and I always start it off at around .o1 and build up from their.That looks really nice!
You get poke through? I guess it's different in DS. IN Poser you can set the collision offset and depth. The whole reason I use dynamics is because of poke through. Hmmm.
In DS you can add a smoothing modifier which adds more collision options. Also you can use a push modifier which moves the outfit away from the body. The default setting is way too high and I always start it off at around .o1 and build up from their.
I tried to use DS a few versions back and couldn't get much done due to the big differences in the UI compared to Poser. But I have a lot more patience for such things now, so I won't give it up and uninstall it like I did last time.That will be an interesting time you'll have, Rokket! And your pals here will be right behind you if you need any help
I will need to know how to do those things too. I think I am going to have to download the DS version of Dawn SE also, so I can truly start creating content for her.That I haven't come across yet. Smoothing modifier, yes, push modifier, no. Where will I find it, Pen?
Yeah, I found that out with Sydney and an older version of Studio...Yes, you will need the DS version if you want to load her into DS. The Poser version doesn't work but you prob knew that already
Okay...not actually in DS at the moment so this is strictly from memory.That I haven't come across yet. Smoothing modifier, yes, push modifier, no. Where will I find it, Pen?