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Reinstalling DS, converting things to Dawn and Diva and my experiments along the way

Pendraia

Sage
Contributing Artist
So continuing to work on sorting my runtime out. Every so often I will stop and play. I'd forgotten how much I liked the original genesis. Dawn is wearing bobbie25's elegant gown for genesis. Some mesh distortion in the front as I couldn't get the dynamic's to work with that pose.


handspun mavka and sadie with delilah texture.jpgKelpie Green for Genesis.jpgMavka for Genesis.jpg
Dawn wearing elegant gown by bobbie25 for genesis.jpg
 

Pendraia

Sage
Contributing Artist
However I did get it to work with one of Dawn 2's basic poses. Playing with shaders and scene at the moment
Dawn wearing elegant gown by bobbie25 for genesis with dforce.jpg
 

Pendraia

Sage
Contributing Artist
So after much drama I've managed to get a workable pair of boots for Dawn 2. I've converted Florabelle across from Genesis.
Process for anyone who is interested is:
Load the item but do not fit to Dawn yet. Send Dawn and boots to zbrush or whatever modelling program you use.
Go back to DS and fit boots to Dawn. Up to here is my normal process and I'll normally choose update base mesh. However I get a better weight map if instead at this point after fitting the boots to Dawn I select create new object.
For some reason using autofit seems to mangle them even after updating the base mesh but creating a weightmap using the transfer utility works better.
After doing this I use the transfer utility to transfer the surface groups. I then have to tidy them up as it doesn't always get everything correct.
I use ctrl ++ to grow selections wherever possible as it's less fiddly.
Morphs are worse as I haven't found the transfer utility to do those well at all. So I dial them into the original boots after adding a dawn fit but don't fit them to Dawn herself.

Needless to say at times very frustrating.
Both the outfit and the headmorphs for Dawn are up now Renderosity - 3D Models | 3D Software | 3D Art
Still need to do the fae faces one and the others I did for Fantasy Attics Christmas giveaway.

Dawn wearing Florabelle
Dawn 2 Florabelle.jpg
 

Pendraia

Sage
Contributing Artist
So I started the morning feeling I really needed projection templates and starting to work out how to save them.

So I was testing something I did, the autofit menu was coming up like it should but the template wasn't showing so I deleted it but when I tried loading another pair of pants from genesis no autofit showed up but it fitted the pants perfectly without autofit showing up.
Age of Armor executioner trousers after loading, no alterations in zbrush by me. It's weird...does Daz Studio contain AI?
Image of them and the only poke thru which has been eliminated using smoothing.
strange thing.jpg
only poke thru.jpg
 

Pendraia

Sage
Contributing Artist
I also noticed this morning that there are new save files and some of the old ones have been deprecated.
Anyone know the best way to save dynamic or morphs now?
new save formats.jpg
 

Pendraia

Sage
Contributing Artist
So I restarted my computer. Restarted DS. The same trousers fit without autofit.
So I tried Genesis 2 and 2 both trigger autofit both fit behind Dawn where I would expect them to load.
Have I trained DS over the last few days to automatically place Genesis clothing further forward as I've been doing a lot of converting to Dawn 2 from Genesis?
Off to experiment some more.
 

Pendraia

Sage
Contributing Artist
Okay so after more experimentation it seems to be just moving it forward on clothing but not actually altering the shape still rather perplexed by it all.
 

Pendraia

Sage
Contributing Artist
Morning and Happy New Year to everyone!

Starting the day off right I've been starting to make Projection Templates for Dawn 2
I'm using Genesis 9 meshes as a guide and also looking at what they've included.
Starting with the easy one...ShortHairTemplate.
Converted heroine hair to Dawn 2 using the Dawn SE clone and also my brand new short hair template.
I think it looks quite good.
1st conversion
Short hair conversion using my template.jpg
Short hair conversion using my templateside.jpg
Short hair conversion using my templateback.jpg
Short hair conversion using my templatesideback.jpg
 

Pendraia

Sage
Contributing Artist
Just converted Dawn bun hair using it. I was a bit concerned about the left hand side of the face but it's worse on the original on Dawn and a bigger gap between the face and the hair.
conversion on Dawn bun hair comparison.jpg
 

RAMWolff

Wolff Playing with Beez!
Contributing Artist
Your doing amazing things Pen. Happy New Year belated. Been working allot on the kitchen after the fire so not been around to much as I usually am. HUGS and keep having fun!
 

Pendraia

Sage
Contributing Artist
Fire? That sounds like there is a story there.
Sometimes things work sometimes they don't. Some products don't deserve to be converted either. Some when I have a problem and compare with the original mesh still have the problem in the original mesh. That said I'm enjoying trying...
 

Pendraia

Sage
Contributing Artist
Still tweaking this one, but here's a work in progress. One of Lully's free dynamics for the original Dawn.
Adell Hair. Still need to tweak the dforce settings the one I did originally was with the dynamic plugin from Rendo iirc.
GOLDEN DIVA.jpgdyncreator.jpg
 

Pendraia

Sage
Contributing Artist
Took a break and had a day out, then yesterday was taking the christmas decorations down. I did make a start on doing the morphs for the fbm's for the sportstop and shorts. Also had a play with my multipurpose dress I was doing for the original Dawn.
Still playing with the dforce setting and needs way more work on the rigging. One with shader one with surface groups


mydynamicmultipurposedressposedand drapedwith shader.jpg

mydynamicmultipurposedress.jpg
 

Pendraia

Sage
Contributing Artist
I've been doing some more converting of hairs. This one I've kept as a prop rather than a figure simply because otherwise I lose the style presets. style 19 blaine.jpgstyle 21 blaine.jpg
 
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