Hey Cliff!
I did start messing with True Hair on the new Dog the other day- for some reason the ears don't get covered when using "Cover In Hair". Not that it would be hard to add those in manually. ( I did just go and look and it looks like each ear has 2 body parts so that's probably why).
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Cool!
Regarding ears, there's a dichotomy about adding hair to ears. If it's an animal then in general you would want hair - unless it's inside the ear, when you might not. However, if it's a primate (including a human) then we probably don't want to auto-coat the ears in fur.
There's a file - !cjbCoverInHair.py - which includes a list of default body parts to ignore. That line includes:
"Right Ear", "Left Ear", "lEar", "rEar",
If you remove that, exactly, from the line it should add hair to ear by default from then on (unless you get an updated copy from me, which will add the ears back in).
It also ignores the material "3_Ears" for the same reason - that's a material default that can also be changed.
That line also tells TrueHair not to bother putting hair onto anything calling itself leftEye, Teeth, Inner Mouth, Top Teeth, tongue and so on and so forth.
TrueHair does automatically save any hair on those body parts, and load them too - so if you want to do a pig shaving hair off of it's tongue then, well, it's possible. But the "CoverInHair" defaults don't affect anything else, basically.
Cheers,
Cliff