VortigensBane
Busy Bee
the key thing is making the transparency map into a Translucency Weight Map in Photoshop so it fades out like that.
THAT's the part I'm having fun with...
the key thing is making the transparency map into a Translucency Weight Map in Photoshop so it fades out like that.
I was going to answer this but Ken beat me to it...I haven't had time to even think about it yet as I'm busy with reports.Only three entries in the contest thread so far? Makes me want to drop everything and spend the next month spamming the gallery with bird renders... Hopefully everyone is just working hard on their entries. I'd have more right to complain if I had actually finished mine already...
How does one make a transparency map into a translucency weight map?Diffuse map in the Translucency Colour Channel about 0.20, Scatter and Transmit but the key thing is making the transparency map into a Translucency Weight Map in Photoshop so it fades out like that.
Yeah exactly..I spent a good number of hours making better trans maps for the DAZ3D Sub and Mil 2 Dragons wings for 3DLAah...so just like a transparency but using grey tones also. Like what I used to do when doing skins for games. Thanks Szark...